Kataspie Posted August 3, 2012 Share Posted August 3, 2012 Okie, so I wanted to edit some armour values in the dragonskin tactical by Anistar for my own use. The only problem is, when I click "object effect" then "tactical outfit" the right hand panel comes up a blank white. But in game it is telling me it already has an object effect but it is not showing up in FNV edit. I haveA) Re-downloaded the mod, at least 3 times.B) Reinstalled the mod at least 5 times.C) Re downloaded FNV Edit at least 3 times.D) Reinstalled Fallout Mod Manager.E) Reinstalled the whole Game and all mods and FNV Edit and FOMM. Nothing help, and I'm at my wits end about ready to punch something, or put a .308 hollow point round into a Legion boy's head. Any ideas? Link to comment Share on other sites More sharing options...
luthienanarion Posted August 3, 2012 Share Posted August 3, 2012 (edited) I'm downloading that mod to take a look at it. Give me a few moments. Edit: not enough caffeine this morning Edited August 3, 2012 by luthienanarion Link to comment Share on other sites More sharing options...
luthienanarion Posted August 3, 2012 Share Posted August 3, 2012 I'm showing +5 to Guns, +5 to Sneak, +20 to Carry Weight. Right-click on the right-side pane and make sure that "Hide no conflict rows" is not selected. Link to comment Share on other sites More sharing options...
Kataspie Posted August 3, 2012 Author Share Posted August 3, 2012 [*smacks Forehead* duh, thatnk you for the reminder. I hid the no conflict rows when I was manually repairing critical conflicts in my merge patch. Damn I feel like a doofus now. Link to comment Share on other sites More sharing options...
Cyberlazy Posted August 4, 2012 Share Posted August 4, 2012 [*smacks Forehead* duh, thatnk you for the reminder. I hid the no conflict rows when I was manually repairing critical conflicts in my merge patch. Damn I feel like a doofus now. Just remember, you are making mods now. that makes you 100x less a doofus then most. Link to comment Share on other sites More sharing options...
luthienanarion Posted August 4, 2012 Share Posted August 4, 2012 [*smacks Forehead* duh, thatnk you for the reminder. I hid the no conflict rows when I was manually repairing critical conflicts in my merge patch. Damn I feel like a doofus now. Just remember, you are making mods now. that makes you 100x less a doofus then most. I've been guilty of this confusion before. FNVEdit is a fairly low-level tool for editing plugins, but it's definitely one of my favorites. Link to comment Share on other sites More sharing options...
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