Mycenia Posted March 11, 2019 Share Posted March 11, 2019 I've been making a Goodneighbor mashup as a personal mode to better learn the CK (ie: newb) and have some NPCs behaving badly. They may load with the wrong clothing, or significantly out of position. Usually, a disable/enable or, in the case of the molerat and ghoul from Better Goodneighbor, recycleactor sets them right. Two of my own NPCs did it the first time and haven't since, two others are consistently off. These are all aesthetic NPCs with no real purpose beyond making certain areas lived in. Is there something I'm missing when setting them up? As I'm the only one dealing with it, it isn't the end of the world, but if I can learn how to do it better, I'd like to. Link to comment Share on other sites More sharing options...
Recommended Posts