Ranokoa Posted September 13, 2008 Share Posted September 13, 2008 Ok so i just wanted to add a simple little ditty to the whatever its called, darkscorn hallow or something. In CS its called Vile Lair so ya. Anyways, i was adding a necromancers alter to the place, a little kitten (smaller mounain lion AI aggression=0) and a little pup names Roudy to wonder... along with 100 fire and void salts and some poisoned apples >_<... and soul gems... others stuff... lol ok so ya i went overly rich on this thing, first time it just crashed saving so i redid but made it less godly, still alter and animals with a small start spell for soul trap cause im too lazy to level into it, and i save the mod, all is good, i enable to mod, all is good, i start the game i go to the lair but nothing is there. The mod is active, but the spells aint workin, the stuff aint there, my little cat Faygo aint there, my precious alter to do no good aint there. nothing is there. Any help modding a mod? i think its because i am moddin a mod that was already a mod which is part of the expantion. I am trying to avoid setting an active file, but it looks like i have to huh? anyone got a suggestion? (Novice modder, can read scripts and slightly edit but cant write for the life of me, cant custom mesh or anything, i just kno my way a lil around CS) Please email me at [email protected] with the answer! ty Link to comment Share on other sites More sharing options...
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