nbanyan Posted September 14, 2008 Share Posted September 14, 2008 I want to make an amulet (or other clothing) that casts a destruction spell on the player when equipped. The problem is that I want this spell to be affected by the player's Spell Absorption modifiers (which, apparently, simply enchanting some clothing with shock damage bypasses).I've looked into writing a script to emulate a trap, but I can't seem to get the script to activate.Any ideas on how to do this? Link to comment Share on other sites More sharing options...
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