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I have problem bug or trace log ( whateve that is ) is involved


JapahispasianReborn

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hello is me again but here take a look to my trace log

 

 

 

Trace file has been created: TraceLog20120804012237.txt

Mod Manager Version: 0.19.0.0

OS version: Microsoft Windows NT 6.1.7601 Service Pack 1

Installed .NET Versions:

CDF SP 0

v2.0.50727 SP 2

v3.0 SP 2

v3.5 SP 1

v4 SP 0

Tracing is forced: False

 

Discovering Game Mode Factories...

Looking in: C:\Program Files\Nexus Mod Manager\GameModes

Checking: Fallout3.CSharpScript.dll

Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null

Checking: Fallout3.dll

Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory

Checking: Fallout3.XmlScript.dll

Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null

Checking: FalloutNV.CSharpScript.dll

Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null

Checking: FalloutNV.dll

Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFactory

Checking: FalloutNV.XmlScript.dll

Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null

Checking: GamebryoBase.dll

Checking: Morrowind.dll

Initializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFactory

Checking: Morrowind.ModScript.dll

Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Morrowind.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null

Checking: Oblivion.dll

Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactory

Checking: Oblivion.ModScript.dll

Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Oblivion.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null

Checking: Skyrim.CSharpScript.dll

Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null

Checking: Skyrim.dll

Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory

Checking: Skyrim.XmlScript.dll

Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null

Checking: WorldOfTanks.dll

Initializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactory

Checking: WorldOfTanks.ModScript.dll

Cannot load C:\Program Files\Nexus Mod Manager\GameModes\WorldOfTanks.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null

Loading Game Mode Factories for Installed Games...

Loading Skyrim: Supported

Determining Game Mode: (From Selection Form) Skyrim

Game Mode Factory Selected: Skyrim (Skyrim)

Creating Game Mode mutex (Attempt: 0)

Getting listener on: ipc://Nexus Mod Manager-SkyrimIpcServer/SkyrimListener

Could not get Messager: ipc://Nexus Mod Manager-SkyrimIpcServer/SkyrimListener

Exception:

Message:

Failed to connect to an IPC Port: The system cannot find the file specified.

 

Full Trace:

System.Runtime.Remoting.RemotingException: Failed to connect to an IPC Port: The system cannot find the file specified.

 

 

Server stack trace:

at System.Runtime.Remoting.Channels.Ipc.IpcPort.Connect(String portName, Boolean secure, TokenImpersonationLevel impersonationLevel, Int32 timeout)

at System.Runtime.Remoting.Channels.Ipc.ConnectionCache.GetConnection(String portName, Boolean secure, TokenImpersonationLevel level, Int32 timeout)

at System.Runtime.Remoting.Channels.Ipc.IpcClientTransportSink.ProcessMessage(IMessage msg, ITransportHeaders requestHeaders, Stream requestStream, ITransportHeaders& responseHeaders, Stream& responseStream)

at System.Runtime.Remoting.Channels.BinaryClientFormatterSink.SyncProcessMessage(IMessage msg)

 

Exception rethrown at [0]:

at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)

at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)

at Nexus.Client.IMessager.Post()

at Nexus.Client.MessagerClient.GetMessager(EnvironmentInfo p_eifEnvironmentInfo, IGameModeDescriptor p_gmdGameModeInfo)

 

Creating Game Mode mutex (Attempt: 1)

 

Tracing an Unhandled Exception:

Exception:

Message:

The IPC Channel has already been created as a CLIENT.

Full Trace:

System.InvalidOperationException: The IPC Channel has already been created as a CLIENT.

at Nexus.Client.MessagerClient.GetMessager(EnvironmentInfo p_eifEnvironmentInfo, IGameModeDescriptor p_gmdGameModeInfo)

at Nexus.Client.Bootstrapper.RunMainForm(String[] p_strArgs)

at Nexus.Client.Program.Main(String[] p_strArgs)

 

 

 

 

help will be much appreciated

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