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Getting some meshes into Fallout 3


Proximitus

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So I imported 2 different .nif files into 3dsmax: The painspike raider armor and the combat armor.

 

I deleted as much files and ended up with the kneepad from the combat armor, and the left spiked hipplate from the raider armor.

 

When I exported it and tried to assign it to some armor in Geck, it showed up invisible.

 

 

I tried this before, and it was working perfect! Then I did a complete reinstall of my pc and after that, it didn't anymore..

 

The difference might be that I was working with 3ds max 2013 back then and I use 2010 right now..

 

Anyway, my request is, if someone could do this for me?

 

http://img18.imageshack.us/img18/7230/requestf.png

 

Here is a picture of how it should be!

 

I don't know if I have to upload both of the outfit files?

 

Muchos Thanks! :D

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