Proximitus Posted August 4, 2012 Share Posted August 4, 2012 I downloaded the Wasteland explorer mod because I, just as the description of that quests tells you, didn't want to be told what to do. And now I'm wondering, is it possible to "lock" that quest, so that I can never accidentally click another quest? I tried to manually remove the quest markers on the map, by looking for the .dds file and making it transparant, hadn't had any luck though (I managed to remove that dotted line though, so it should've been possible). So I thought, this is a good replace for that! So I would be greatfull if someone could tell me if it's possible, or, if he/she knows how, wich .dds file belongs to the quest marker, so I could make it transparant. Link to comment Share on other sites More sharing options...
Ladez Posted August 4, 2012 Share Posted August 4, 2012 Well, there is a function called ForceActiveQuest, which sets the quest as active. I don't know if it's permanent though, I guess it isn't. But I guess you could make a quest script that calls ForceActiveQuest regularly, thereby keeping it active. Link to comment Share on other sites More sharing options...
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