cfh85 Posted August 5, 2012 Share Posted August 5, 2012 (edited) any ideas on how to silence a NPC with a spell. Not prevent from casting spells, rather stop them from talking? The only way I've found is via a faction. using a script to add to faction then editing the dialogue quests with a condition to exclude that faction. The problem I have with this is that these quests may be edited in other mods. Obviously this is an ideal solution as depending on load order the spell may be broken or other mods. Just to clarify. I'm making a custom reanimate spell and I want to prevent guards from arresting me when they've been reanimated. Though I would prefer to completely disable dialogue but would settle with just not being arrested Edited August 5, 2012 by cfh85 Link to comment Share on other sites More sharing options...
cfh85 Posted August 5, 2012 Author Share Posted August 5, 2012 (edited) Found a way to prevent the arrest dialogue. Changing the actor class. I now need to make it so that they will follow and attack my enemies :biggrin: the script I have now will be excellent for a low level necro spell as the NPC's just do their own thing once resurrected. though their aggression and energy are high with a low responsibility. They're added to a custom faction that has a good disposition to the PC. I plan to add a lot of negative disposition factions to it soon (except for the naughty factions).I want the spell to have several variations of more than just time. Currently it mods agility, intelligence, personality, speed, willpower aswell as aggression, energy and responsibility AND class which obviously alters lots.So my spells will have variations of the above and may also add lesser powers and spells to the resurrected. As it stands the spell retains all of the original values and returns the target to normal upon scripteffectfinish so as to not alter the NPC base. Does anyone know if this is needed or if the scripteffectfinish block will run if the NPC is killed before the spell runs out? Aims at the moment are to make the resurrected more of a follower... Edited August 5, 2012 by cfh85 Link to comment Share on other sites More sharing options...
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