nagrom2608 Posted March 16, 2019 Share Posted March 16, 2019 (edited) Hi Guys. So I've been TRYING to create a super stable, but mod heavy game. I've had a few glittches, but so far so good. However..... My Horse seems to think he's a balloon. I've been using immersive horses alongside Hashire. They're both compatible, so there shouldn't be any issues. I didn't really like the dynamics of IH as I only really wanted the inventory feature. So I could use the Craftable Horse Barding mod. Since Hashire comes with his own armour, I decided to stop using IH, and remove it. Now however, when I summon Hashire, he slowly starts to float upwards into the sky. I can still mount him, but not move. As funny sight as this is, it is something of an inconvenience. I don't know if removing IH has caused this, I fail to see how, or there's some other weird bug from another mod. I know flying horses are a known bug, but in the 8 years I've been playing Skyrim , I've never encountered it before. Has anyone any idea what could be causing this, and how to stop it. Or do I have to tie a piece of string around his leg, and give him to a small child as a balloon? Thanks in advance .Andy. Edited March 16, 2019 by nagrom2608 Link to comment Share on other sites More sharing options...
blitzen Posted March 17, 2019 Share Posted March 17, 2019 I haven't played for a while, but when I was, every time a character entered Whiterun hold near the main city, all sorts of NPCs and creatures would start floating up into the sky. I would spend about 10 minutes bringing them all back to the ground with the console. It's an issue with the physics engine that has been there since the original Skyrim release. It usually doesn't happen until you have a lot of mods adding creatures and NPC's, as if the engine can't manage that many things. Link to comment Share on other sites More sharing options...
cmaesing Posted March 18, 2019 Share Posted March 18, 2019 If not already done, you might want to lock your FPS to 60. Afaik, going beyond triggers the behaviour you are describing. Link to comment Share on other sites More sharing options...
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