lunasprite13 Posted August 5, 2012 Share Posted August 5, 2012 I just mod for myself, as I'm too shy to release my work. I'm still learning, and my new ambition is to convert my favorate clothing and armor mods to the HGEC A-cup and S hips. However, I haven't got the first idea on how this is done. I mostly make houses and custom races, so clothing is really daunting for me. If anyone can help me get started on this, I would be very, very grateful. Thanks. Link to comment Share on other sites More sharing options...
Nephenee13 Posted August 5, 2012 Share Posted August 5, 2012 I just mod for myself, as I'm too shy to release my work. I'm still learning, and my new ambition is to convert my favorate clothing and armor mods to the HGEC A-cup and S hips. However, I haven't got the first idea on how this is done. I mostly make houses and custom races, so clothing is really daunting for me. If anyone can help me get started on this, I would be very, very grateful. Thanks. Well, you have to use Blender. Rarely do I have to reduce sizes (yeah, I know, huge shock), but as far as stuff to do in Blender, resizing is fairly simple. However...there is no real tutorial for it. I basically just taught myself, with occasional references to the Blender documentation on its site. The main things you are going to want to use are proportional editing and, perhaps, the shrinkwrap function, though shrinkwrap is a bit advaned, especially since you have to use weight paint to get the most out of it, its something I've only recently started to use in my modifications. Link to comment Share on other sites More sharing options...
Mahtawa Posted August 5, 2012 Share Posted August 5, 2012 (edited) What nephenee said.I use proportional edit for practically anything because it shapes the mesh your editing similar to "under mesh". Atleast for me it does (inside the spehere you can resize). I can't explain. I heard lattices are key here but what i understand it's same as proportional edit but in greater scale so to speak.Correct false? Edited August 5, 2012 by Mahtawa Link to comment Share on other sites More sharing options...
lunasprite13 Posted August 5, 2012 Author Share Posted August 5, 2012 Thanks for the help. I hope I can get it going now. Thanks especially to Nephenee13, not just for this, but you answer questions in almost all of the comments for the mods I've been looking at lately. And you helped me get my adorable x117 races going yesterday (trouble with MBP). Wish me luck. I've been playing around in Blender for almost a month, but I have to admit that my progress with is is slow. Link to comment Share on other sites More sharing options...
lunasprite13 Posted August 5, 2012 Author Share Posted August 5, 2012 I think I did an okay job for my first try. But now I have what is probably a silly question. When you go to export the mesh, do I select static, or clutter, or something else? Link to comment Share on other sites More sharing options...
lunasprite13 Posted August 5, 2012 Author Share Posted August 5, 2012 Nevermind. Static works just fine. Don't know why that didn't occur to me in the first place. I'm getting the hang of it. :) Link to comment Share on other sites More sharing options...
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