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Software for editing skeleton (skeleton.nif) file


GaryII

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Hello!

 

What is the best software for editing skeloton files?

 

1) Currently I tryied Autodesk 3ds Max x64 with 'Niftools 3ds Max Plugins 3.7.3.fd27a94 installed and without success

 

Looks like file format is changed on export - see file headers:

 

a) Orginal File:

Gamebryo File Format, Version 20.2.0.7

BSFadeNode BSBoneLODExtraData BSBound BSXFlags NiIntegerExtraData NiNode NiStringExtraData bhkCapsuleShape bhkRigidBody

bhkBlendCollisionObject bhkRagdollConstraint bhkLimitedHingeConstraint NiFloatExtraData NiFloatExtraDataController NiVisController NiBoolInterpolator

NiBoolData NiFloatInterpolator NiFloatData BSLagBoneController NiBooleanExtraData bhkSimpleShapePhantom bhkSPCollisionObject

 

b) Export result:

Gamebryo File Format, Version 20.2.0.7

'Niftools 3ds Max Plugins 3.7.3.fd27a94

BSFadeNode BSBound BSXFlags NiNode bhkBlendController NiTransformController bhkCapsuleShape bhkRigidBody bhkCollisionObject

 

And exported file crashies Skyrim at loading..

 

2) Also I tried NifSkope 1.1.0, but as I understand there is a limited posibility to change body proportions e.g. I would like to change NPC Spine to wider size

but there is only one parameter Scale.

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Afaik, 3ds max is the only 3d software that has a plugin to export nifs atm.

The alternative option is to use an older version of Blender, which does have nif support. Downside to this is that i cant tell your for sure if this actually works. I´ve heard about people using this older setup succesfully, but i dont know how they do it :unsure:

 

This page displays pretty much everything you need for the blender 2.49 setup, and you´ll probably also notice the "Skyrim unsupported" warning. Like i said, some people seem to use it for skyrim just fine...

 

There's probably some things im missing here, but i help the things i did get can help you out :)

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