Blitz54 Posted August 6, 2012 Share Posted August 6, 2012 (edited) So, first off I still have quite a bit to learn about scripting. I've done about all I can but now I'm stuck. I will explain a few things. http://www.filedropper.com/showdownload.php/improvedfish25testing This is the beta I hope you can try out. It's mainly quest related. In the fishing cabin basement, (Teleport to the cell, if you know CK just find the ID and stuff) there is a Khajiit that has been trapped. After some dialogue, he wants the "Unique Fishing Pole" that his friend Finn had with him. I put those words in quotes because that's the name of the rod in the game. So by typing help "Unique Fishing Pole" it would give you an id to spawn it. Reason I do this is because if the player picks up the rod early, the quest advances to returning the rod, without even meeting the cat. I wanted to add a script that makes the stage stay the same until the player has met Shavir (the Khajiit) and advanced to stage 10. Unfortunately I don't know how to script this. This is where I need some help. Also, if the player says no to the offer Shavir makes him, (you will find out) the FCBQuest01 does "end" as failed. But if you say yes, FCBQuest02 starts (good) and FCBQuest01 ends as complete, but the third stage is not filled in. It stays blank. The text is something like "Shavir promised me 500, but I got 300: blah blah. I want the stage to be completed and filled with white instead of hollowness. A third scripting thing is the name of the business. The player can ask Shavir to change the name of the business, and I want the sign on the outside of the Cabin to change according to the name chosen. I have not made a sign for all of the names, but I would love to know how to script this in that the sign name changes. It would be an amazing addition. Also, on the last objective I made on FCBQuest02, I want Shavir to give the player the note with the fish he needs. I want the note to be a quest item (not able to drop) and for the list to b removed from the players inventory after they turn in the fish for the reward. This is all I can think of for now, sorry if it's a bit fast, but I'm kinda busy. :/ Important ID's/names to Know Amago (for a test fish)FCB (Shows the quests 01 and 02)Shavir (NPC, and the note)Fishing (will show the pole, a book, and the cells for the cabin. Both of which are interiors) If anyone can solve a single one of my problems, I would love you foreva! EDIT: Sorry, don't need help testing now. Outdated forum post. :) Edited November 9, 2012 by Blitz54 Link to comment Share on other sites More sharing options...
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