lynix112 Posted August 6, 2012 Share Posted August 6, 2012 So up till now I have been functioning with player making first contact with NPCs but I have gotten to a point where it's essential that the NPC approaches the player first. Can it be done without scripting? I want to have him approach when I'm at a certain area of a ruin I have created either by a trigger or activator. Link to comment Share on other sites More sharing options...
kryptopyr Posted August 16, 2012 Share Posted August 16, 2012 Look at ForceGreet packages. One example of this is Brynjolf's AI package at the beginning of the game (located on his alias in the TG00 quest). If the player gets within a certain radius of him, he greets them and initiates dialogue. Instead of a radius, you could have a trigger that set a certain condition you use on the package. Link to comment Share on other sites More sharing options...
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