ramilow Posted March 21, 2019 Share Posted March 21, 2019 Modding is so beautiful. When you solve a problem with one game, a problem occurs in the next game ;) So, the case is "simple". After starting quest and speech wth Nakano family I'm trying go to Far Harbor, but when is loading screen, game make crash. It looks like I can't load DLC. I tried to check the consistency of files. I tried with delete folder "Architecture" in Data folder, but that didn't help.I didn't try to uninstall all the mods and look for the "culprit" (except for a Sanctuary and Far Harbor related modes, but that didn't help) because I don't know if there were any other problems. My list of mods: Fallout4.esm=1DLCRobot.esm=1DLCworkshop01.esm=1DLCCoast.esm=1DLCworkshop02.esm=1DLCworkshop03.esm=1DLCNukaWorld.esm=1Unofficial Fallout 4 Patch.esp=1HUDFramework.esm=1VotWMaster.esm=1ArmorKeywords.esm=1SimSettlements.esm=1SpringCleaning.esm=1Homemaker.esm=1LMNSOverlays.esp=1LMTOTribalOverlays.esl=1BostonAirportCityPlan.esl=1SimSettlements_RotC_Complex_DaltonFarm.esl=1SimSettlements_RotC_Complex_AbernathyFarm.esl=1SimSettlements_RotC_Complex_Castle.esl=1SimSettlements_RotC_Complex_CoastalCottage.esl=1SimSettlements_RotC_Complex_CountyCrossing.esl=1SimSettlements_RotC_Complex_Covenant.esl=1SimSettlements_RotC_Complex_CroupManor.esl=1SimSettlements_RotC_Complex_EchoLake.esl=1SimSettlements_RotC_Complex_EgretToursMarina.esl=1SimSettlements_RotC_Complex_FinchFarm.esl=1SimSettlements_RotC_Complex_Graygarden.esl=1SimSettlements_RotC_Complex_GreentopNursery.esl=1SimSettlements_RotC_Complex_HangmansAlley.esl=1SimSettlements_RotC_Complex_JamaicaPlain.esl=1SimSettlements_RotC_Complex_KingsportLighthouse.esl=1SimSettlements_RotC_Complex_LongfellowsCabin.esl=1SimSettlements_RotC_Complex_MechanistsLair.esl=1SimSettlements_RotC_Complex_Murkwater.esl=1SimSettlements_RotC_Complex_Nordhagen.esl=1SimSettlements_RotC_Complex_OberlandStation.esl=1SimSettlements_RotC_Complex_OutpostZimonja.esl=1SimSettlements_RotC_Complex_RedRocket.esl=1SimSettlements_RotC_Complex_SanctuaryHills.esl=1SimSettlements_RotC_Complex_Slog.esl=1SimSettlements_RotC_Complex_Somerville.esl=1SimSettlements_RotC_Complex_StarlightDrivein.esl=1SimSettlements_RotC_Complex_SunshineTidings.esl=1SimSettlements_RotC_Complex_TaffingtonBoathouse.esl=1SimSettlements_RotC_Complex_TenpinesBluff.esl=1SimSettlements_RotC_Complex_Vault88.esl=1SimSettlements_RotC_Complex_VisitorCenter.esl=1SimSettlements_RotC_Complex_WarwickHomestead.esl=1Fog Remover II (AIO) Recommended.esp=1LongerPowerLines3x.esp=1dD-Realistic Ragdoll Force.esp=1SecurityArmorV88.esp=1Vault88UnlimitedBudget.esp=1OCDecorator.esp=1OCDispenser.esp=1OCDecoratorDLC.esp=1AzarPonytailHairstyles.esp=1FO4 NPCs Travel.esp=1dD-Enhanced Blood Basic.esp=1HuntingShotgun.esp=1DLCAmmoScrounger.esp=1DLCWeaponsinCW.esp=1The Eyes Of Beauty.esp=1TheEyesOfBeauty.esp=1BetterSettlers.esp=1BetterSettlersNoLollygagging.esp=1VotWSpecialVideos.esp=1BostonAirport_WorkshopFix.esp=1FO4_AnimationsByLeito.esp=1dinoshelf.esp=1dinoshelf_extra_ammo.esp=1dinoshelf_retex.esp=1Crazy_Animations_Gun.esp=1Vinfamy_CP.esp=1W.A.T.Minutemen.esp=1clothingoverhaul.esp=1ClothingOverhaulSP_XB1_PC.esp=1Consistent Power Armor Overhaul.esp=1More Power Armour Mods - Automatron.esp=1More Power Armour Mods.esp=1PAMAP.esp=1Vault88ChildJumpsuit.esp=1SchoolDeskObject.esp=1Mechanist Lair Overhaul.esp=1win1897.esp=1Magnolia.esp=1BBVid Holotapes.esp=1GoodOldCartoonsBonus.esp=1GoodOldCartoonsVolumeI.esp=1Guards.esp=1Orphans.esp=1RainbowBeds_Kids.esp=1BusySettlers.esp=1SecurityHelmetVaultTec.esp=1ImmersiveVendors.esp=1DrGoodneighbor.esp=1ProtectedNamedSettlers.esp=1Dogmeat's Backpack.esp=1Backpacks of the Commonwealth.esp=1llamaCompanionHeather.esp=1AnS Wearable Backpacks and Pouches.esp=1AnS Wearable Backpacks and Pouches - AWKCR.esp=1ellen.esp=1Crafting Workbench.esp=1CW - AnS WBaP Patch.esp=1Crafting Workbenches - Pre War and Manufactured.esp=1SimSettlements_XPAC_RiseOfTheCommonwealth.esp=1SSAOP_SamutzVault88.esp=1LooksMenu Customization Compendium.esp=1LMBTOverlays.esp=1Sim_Settlements_Mayors.esp=1SK_Leaders1.esp=1SimSettlements_XPAC_IndustrialRevolution.esp=1fog.esp=1ruined_simsettlement_addonpack.esp=1Altairp's Animal Farm.esp=1IndustrialCity_Sim_Settlements_Addon.esp=1WVSimSAddon.esp=1SimHomestead.esp=1OVT.esp=1xA_Vault88Extras.esp=1xA_Vault88Extras-WindowPatch.esp=13DNPC_FO4Settler.esp=13DNPC_FO4Settler_SimSettlements.esp=1Dongs_Of_Fallout.esp=1CompanionsGoHome_A.esp=1BTInteriors_Project.esp=1BTInt_Optimization.esp=1TrainBar.esp=1EFF.esp=1SpawnSettlerButtonSS.esp=1Sanctuary Hills - Repair and Cleanup - Compatibility Version.esp=1CastleRestored.esp=1LovingCait.esp=1MoreVaultRooms.esp=1Rusty Face Fix.esp=1CBBE.esp=1ModularVaultSuit.esp=1LooksMenu.esp=1SC_ExpandedScrapList.esp=1SpringCleaningCompatibilityPatch.esp=1Homemaker - Greenhouse and Bunker Disabler.esp=1DarkerNights.esp=1DarkerNightsDetection.esp=1 Link to comment Share on other sites More sharing options...
Korodic Posted March 21, 2019 Share Posted March 21, 2019 I know SpringCleaning is known to cause conflicts since it directly edits vanilla spaces. I would restore the architecture folder. Meshes/textures are unlikely to cause crashes, editing conflicts of records are. Have you tried using console to coc to far harbor or outside of it? Is it anywhere in far harbor you crash or specific to that quest scene? Link to comment Share on other sites More sharing options...
ramilow Posted March 22, 2019 Author Share Posted March 22, 2019 Maybe I managed to solve the problem, but I don't know if it's the final solution. I use mod for unlimitted companions, so I've sent everyone apart from Nick. When I have only one companion, I can go to Far Harbor and don't crash when loading this location. For luck i made a save file.I tried this method on old save before heading to Far Harbor, but in this moment still now crash. Link to comment Share on other sites More sharing options...
Recommended Posts