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Far Harbor crash when load DLC after leaving Commonwealth


ramilow

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Modding is so beautiful. When you solve a problem with one game, a problem occurs in the next game ;)

 

So, the case is "simple". After starting quest and speech wth Nakano family I'm trying go to Far Harbor, but when is loading screen, game make crash. It looks like I can't load DLC. I tried to check the consistency of files. I tried with delete folder "Architecture" in Data folder, but that didn't help.

I didn't try to uninstall all the mods and look for the "culprit" (except for a Sanctuary and Far Harbor related modes, but that didn't help) because I don't know if there were any other problems.

 

My list of mods:

 

 

 

Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
Unofficial Fallout 4 Patch.esp=1
HUDFramework.esm=1
VotWMaster.esm=1
ArmorKeywords.esm=1
SimSettlements.esm=1
SpringCleaning.esm=1
Homemaker.esm=1
LMNSOverlays.esp=1
LMTOTribalOverlays.esl=1
BostonAirportCityPlan.esl=1
SimSettlements_RotC_Complex_DaltonFarm.esl=1
SimSettlements_RotC_Complex_AbernathyFarm.esl=1
SimSettlements_RotC_Complex_Castle.esl=1
SimSettlements_RotC_Complex_CoastalCottage.esl=1
SimSettlements_RotC_Complex_CountyCrossing.esl=1
SimSettlements_RotC_Complex_Covenant.esl=1
SimSettlements_RotC_Complex_CroupManor.esl=1
SimSettlements_RotC_Complex_EchoLake.esl=1
SimSettlements_RotC_Complex_EgretToursMarina.esl=1
SimSettlements_RotC_Complex_FinchFarm.esl=1
SimSettlements_RotC_Complex_Graygarden.esl=1
SimSettlements_RotC_Complex_GreentopNursery.esl=1
SimSettlements_RotC_Complex_HangmansAlley.esl=1
SimSettlements_RotC_Complex_JamaicaPlain.esl=1
SimSettlements_RotC_Complex_KingsportLighthouse.esl=1
SimSettlements_RotC_Complex_LongfellowsCabin.esl=1
SimSettlements_RotC_Complex_MechanistsLair.esl=1
SimSettlements_RotC_Complex_Murkwater.esl=1
SimSettlements_RotC_Complex_Nordhagen.esl=1
SimSettlements_RotC_Complex_OberlandStation.esl=1
SimSettlements_RotC_Complex_OutpostZimonja.esl=1
SimSettlements_RotC_Complex_RedRocket.esl=1
SimSettlements_RotC_Complex_SanctuaryHills.esl=1
SimSettlements_RotC_Complex_Slog.esl=1
SimSettlements_RotC_Complex_Somerville.esl=1
SimSettlements_RotC_Complex_StarlightDrivein.esl=1
SimSettlements_RotC_Complex_SunshineTidings.esl=1
SimSettlements_RotC_Complex_TaffingtonBoathouse.esl=1
SimSettlements_RotC_Complex_TenpinesBluff.esl=1
SimSettlements_RotC_Complex_Vault88.esl=1
SimSettlements_RotC_Complex_VisitorCenter.esl=1
SimSettlements_RotC_Complex_WarwickHomestead.esl=1
Fog Remover II (AIO) Recommended.esp=1
LongerPowerLines3x.esp=1
dD-Realistic Ragdoll Force.esp=1
SecurityArmorV88.esp=1
Vault88UnlimitedBudget.esp=1
OCDecorator.esp=1
OCDispenser.esp=1
OCDecoratorDLC.esp=1
AzarPonytailHairstyles.esp=1
FO4 NPCs Travel.esp=1
dD-Enhanced Blood Basic.esp=1
HuntingShotgun.esp=1
DLCAmmoScrounger.esp=1
DLCWeaponsinCW.esp=1
The Eyes Of Beauty.esp=1
TheEyesOfBeauty.esp=1
BetterSettlers.esp=1
BetterSettlersNoLollygagging.esp=1
VotWSpecialVideos.esp=1
BostonAirport_WorkshopFix.esp=1
FO4_AnimationsByLeito.esp=1
dinoshelf.esp=1
dinoshelf_extra_ammo.esp=1
dinoshelf_retex.esp=1
Crazy_Animations_Gun.esp=1
Vinfamy_CP.esp=1
W.A.T.Minutemen.esp=1
clothingoverhaul.esp=1
ClothingOverhaulSP_XB1_PC.esp=1
Consistent Power Armor Overhaul.esp=1
More Power Armour Mods - Automatron.esp=1
More Power Armour Mods.esp=1
PAMAP.esp=1
Vault88ChildJumpsuit.esp=1
SchoolDeskObject.esp=1
Mechanist Lair Overhaul.esp=1
win1897.esp=1
Magnolia.esp=1
BBVid Holotapes.esp=1
GoodOldCartoonsBonus.esp=1
GoodOldCartoonsVolumeI.esp=1
Guards.esp=1
Orphans.esp=1
RainbowBeds_Kids.esp=1
BusySettlers.esp=1
SecurityHelmetVaultTec.esp=1
ImmersiveVendors.esp=1
DrGoodneighbor.esp=1
ProtectedNamedSettlers.esp=1
Dogmeat's Backpack.esp=1
Backpacks of the Commonwealth.esp=1
llamaCompanionHeather.esp=1
AnS Wearable Backpacks and Pouches.esp=1
AnS Wearable Backpacks and Pouches - AWKCR.esp=1
ellen.esp=1
Crafting Workbench.esp=1
CW - AnS WBaP Patch.esp=1
Crafting Workbenches - Pre War and Manufactured.esp=1
SimSettlements_XPAC_RiseOfTheCommonwealth.esp=1
SSAOP_SamutzVault88.esp=1
LooksMenu Customization Compendium.esp=1
LMBTOverlays.esp=1
Sim_Settlements_Mayors.esp=1
SK_Leaders1.esp=1
SimSettlements_XPAC_IndustrialRevolution.esp=1
fog.esp=1
ruined_simsettlement_addonpack.esp=1
Altairp's Animal Farm.esp=1
IndustrialCity_Sim_Settlements_Addon.esp=1
WVSimSAddon.esp=1
SimHomestead.esp=1
OVT.esp=1
xA_Vault88Extras.esp=1
xA_Vault88Extras-WindowPatch.esp=1
3DNPC_FO4Settler.esp=1
3DNPC_FO4Settler_SimSettlements.esp=1
Dongs_Of_Fallout.esp=1
CompanionsGoHome_A.esp=1
BTInteriors_Project.esp=1
BTInt_Optimization.esp=1
TrainBar.esp=1
EFF.esp=1
SpawnSettlerButtonSS.esp=1
Sanctuary Hills - Repair and Cleanup - Compatibility Version.esp=1
CastleRestored.esp=1
LovingCait.esp=1
MoreVaultRooms.esp=1
Rusty Face Fix.esp=1
CBBE.esp=1
ModularVaultSuit.esp=1
LooksMenu.esp=1
SC_ExpandedScrapList.esp=1
SpringCleaningCompatibilityPatch.esp=1
Homemaker - Greenhouse and Bunker Disabler.esp=1
DarkerNights.esp=1
DarkerNightsDetection.esp=1

 

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I know SpringCleaning is known to cause conflicts since it directly edits vanilla spaces. I would restore the architecture folder. Meshes/textures are unlikely to cause crashes, editing conflicts of records are.

 

Have you tried using console to coc to far harbor or outside of it? Is it anywhere in far harbor you crash or specific to that quest scene?

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Maybe I managed to solve the problem, but I don't know if it's the final solution. I use mod for unlimitted companions, so I've sent everyone apart from Nick. When I have only one companion, I can go to Far Harbor and don't crash when loading this location. For luck i made a save file.

I tried this method on old save before heading to Far Harbor, but in this moment still now crash.

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