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Water lighting problem


jeakiller

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Hello good people! I have a problem with the water at night, when its nighttime I see the water "glowing" in contrast to the environment around it

http://img442.imageshack.us/img442/1864/2012080600003.jpg

 

I think that pretty much explains it, so please help me with this :D

 

ps - I use Sharpshooter's ENB (that comes with realistic lighting) with some tweaks of my own, and W.A.T.E.R. (1.5, but it has occurred with previous versions) with the green water fix.

Here is my enbseries.ini (modified) if you wanna take a look:

enbseries.ini

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See if this helps,

you have to reinstall Sharpshooter's enb and make sure you have the updated d3d9.dll from http://enbdev.com

 

you will only need the d3d9.dll and you pick which version you want injector or wrapper version

 

Well, as I said, I have modified the enbseries.ini so I dont wanna reset it back to default (took me quite some time), I think this comes from the night brightness commands, which is why I uploaded it here xD

 

Im thinking its something to do with one of the [ENVIRONMENT] commands but I really dont know which one (my goal was to make dungeons and nights darker by modifying some commands) but along the way I must have either changes something that I wasnt supposed, overdid something, or didnt change a certain row to match the other one's parameters.

 

So if you have any kind of direction of which commands that might be applied to Ill be more then happy to try it out (I dont wanna move things too much because Im really happy with how things look atm, except from the water obviously).

 

EDIT:

I just tried it your way and...

http://img36.imageshack.us/img36/7128/2012080700002.jpg

 

Atleast the sun looks better now xD

 

Maybe something's wrong with my game settings?

 

EDIT2: Someone from the ENBseries forums told me its an engine problem and that later versions of enb would try to fix that, thanks for the help though

Edited by jeakiller
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