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Dawnguard Crashes the CK on Every Load Attempt


David Brasher

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Is there some special trick to opening Dawnguard in the CK? It registers as a corrupted file in Wrye Bash just like Update.esm does. Every single time I try to open Dawnguard in the CK, I get a string of error messages and then the CK crashes.

 

Has anyone else been able to open Dawnguard?

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Someone fixed it by extracting the string files from the Dawnguard.bsa (and putting in the string folder i guess.

 

The "mainstream" fixed instead is going to the Skyrimeditor.ini (not Skyrim.ini) and add "Dawnguard.bsa" in the Archive2 line, near shaders and update.bsa.

 

I used the 2nd method and work (Ck still displays tons of errors on Dawnguard, but it loads).

 

I think they'll update the CK soon to manage the new esm.

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Thank you very much! It worked!

 

SkyrimEditor.ini:

 

[Archive]

bInvalidateOlderFiles=1

SArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim -

 

Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa, Skyrim - Shaders.bsa, Update.bsa

SInvalidationFile=ArchiveInvalidation.txt

iRetainFilenameOffsetTable=1

iRetainFilenameStringTable=1

iRetainDirectoryStringTable=1

bCheckRuntimeCollisions=0

bUseArchives=1

SResourceArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa,

 

Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa

SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa

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