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[LE] Character rotation in combat is disabled after "toggle control" console command - can I make this into a mod?


OmecaOne

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You know how when you draw any kind of weapon, the character's rotation is automatically "locked" to whatever direction the camera is facing (they will turn with the camera and you can't move the cam around to look at your character from the front, until you resheathe your weapon).

I was messing around with the console when I found a way to disable this:

 

1. be in sheated state

2. use the "tc" (toggle control) console command on any nearby actor

3. press the unsheath/draw button (controlled NPC can't do it but your character will)

4. toggle control back to your character

 

after this you can turn the camera around, without your character being dragged along (exactly like it is when sheathed). Works with any weapon, bow, spells until you sheath them, then on the next unsheathing the autoturning is back.

 

I always hated the turning so this is basically exactly what I want, and so my question is: What exactly does "tc" change relating to the camera and/or controls?

Is it some game setting? Or is it hardcoded stuff? Is there anything in CK that's related to controls or camera behaviour?

Basically I'd like to do whatever tc does to the camera with a mod, without needing to use the console command.

Anyone got any ideas?

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