llloyd Posted March 23, 2019 Share Posted March 23, 2019 So, this might seem a little silly. But it's the only solution I've come up with so far. I've noticed my companion, Willow, as of late, has been having trouble in combat. Just did Honest Hearts and even the gekos were knocking her out. Her armor is not her default, it's a fully repaired set of combat armor giving her some really nice protection. So on poking at her, using 'getlevel" it seems she is 10 levels ish below my level. But 'advlevel' only advances my own. Is there a way to advance an NPCs level so that they get the bonuses, like greater health and stats? Or should I be doing this a different way? Thank you for your time. Link to comment Share on other sites More sharing options...
dubiousintent Posted March 23, 2019 Share Posted March 23, 2019 Interesting question. I'm playing with her myself, but hadn't noticed in my particular style. I believe this is advancing "by design", but as always "the devil is in the details".Examining "NVWillow.esp" in xEdit I found the "Non-Player Character" record "xx000ADD" ("Willow"). That has the "ACBS - Configuration" flag for "Level Mult" (aka "PC Level Mult") set to "0.750000". According to the GECKWiki Stats Tab - NPC page:The level of the player is multiplied by this field to determine the level of the NPC.Consequently, it appears Willow will only advance to 3/4 of the level of the Player.Note that (according to the mod Willow Rebalance Patch description) she has some specific "item features" to compensate for this. So, it may be that your "better gear" is actually handicapping her. I did not find a console command to alter that value, but in my opinion it would be better implemented as a "merge patch" adjustment to the record. Please see the wiki "Merged Plugin Guidelines for Personal Use" article for links to tutorials on how to create one. [Edit: Creating a "merge patch" provides the opportunity to add your own "custom" better gear for her as well, if you feel up to it.] -Dubious- Link to comment Share on other sites More sharing options...
llloyd Posted March 24, 2019 Author Share Posted March 24, 2019 How is my better gear, gear I handed to her and she equipped herself, handicapping her? As at this point a single bear trap is enough to almost knock her out. O.o Let me see... She comes with WillowOutfitUnplayable which is a DT of 2 and WillowJacketUnplayable which is a DT of 5, so 7 DT total. Giving her combat armor, with a DT of 15 should mean she should take less damage than with her own default armor. That should make her better not worse, no? O.o Remember, I am using the latest version of Willow, 1.10, the mod you pointed to is for Willow v0.97. Link to comment Share on other sites More sharing options...
dubiousintent Posted March 25, 2019 Share Posted March 25, 2019 I was primarily going off that mod's comment: "Willow's NPC Outfit has been lowered from 40 DT (!) to 3 DT." I haven't personally investigated the armor values of her various pieces of gear, in either version. Which is why I said "may". Do bear in mind that DT is a "threshold" directly subtracted from the base damage of each shot taken (though as that link explains it is slightly more complicated than that). I don't know if it affects damage taken from a trap as it is not "shot/projectile" or explosion damage. Possibly it counts as "sneak" damage, which (according to the combat damage formula) doubles the remaining damage after the DT is removed. Other "modifiers" may also be applied by the game engine. Consequently the real issue is less "how much DT she is wearing" than "how much damage per event (DPS) is she taking" in a particular situation. I have not investigated how much damage a "bear trap" inflicts (or for how long), but possibly it is "level based"? DT of 15 is still going to let a lot damage through in the latter levels of the game, which will be based upon "player level" rather than "specific actor level". The objective is to avoid taking any damage; not to be able to "shrug it off" with armor. -Dubious- Link to comment Share on other sites More sharing options...
llloyd Posted March 25, 2019 Author Share Posted March 25, 2019 Eh. I know, the only down side to DT over DR, DR could negate up to 80 % damage while DT can only do like 20%. >.< Link to comment Share on other sites More sharing options...
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