Noxether Posted March 23, 2019 Share Posted March 23, 2019 Hi everyone! This is a multiplayer game, and it works OK on the host side (I'm not the host). Any other saves work just fine. It used to work OK until the other day, when we updated some mods. I've tried without any mods, with only the old mods, but nothing seems to work. Please help! This is the error message I get: [sMAPI] SMAPI 2.11.1 with Stardew Valley 1.3.36 on Microsoft Windows 10 Famille[sMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods[sMAPI] Starting game...Setting breakpad minidump AppID = 413150Steam_SetMinidumpSteamID: Caching Steam ID: 76561198805491996 [API loaded no][sMAPI] Loaded 10 mods:[sMAPI] Better Artisan Good Icons 1.5 by Cat | Makes jelly, pickles, wine, juice, and honey icons be based on the fruit, vegetable, or flower used to make them.[sMAPI] Console Commands 2.11.1 by SMAPI | Adds SMAPI console commands that let you manipulate the game.[sMAPI] Content Patcher 1.6.4 by Pathoschild | Loads content packs which edit game data and images without changing the game files.[sMAPI] Entoarox Framework 2.4.2 by Entoarox | A collection of APIs to make modding easier.[sMAPI] Friends Forever 1.2.2 by Isaac S. | Makes it so friendship levels never decay![sMAPI] Json Assets 1.3.3 by spacechase0 | Allow custom stuff.[sMAPI] NPC Map Locations 2.3.2 by Bouhm | Shows NPCs and farmers on the map. Uses a modified map page for accurate tracking.[sMAPI] Quality Products 2.0.1 by SilentOak | Add quality to cooking and artisan products made from quality ingredients[sMAPI] Save Backup 2.11.1 by SMAPI | Automatically backs up all your saves once per day into its folder.[sMAPI] TimeSpeed 2.4.2 by cantorsdust | Lets you control the flow of time in the game: speed it up, slow it down, or freeze it altogether.[sMAPI] Loaded 19 content packs:[sMAPI] Clint Narrative Overhaul 1.0 by haywrites | for Content Patcher | Complete narrative overhaul for Clint![sMAPI] Demetrius Narrative Overhaul 1.0 by haywrites | for Content Patcher | Complete Narrative Overhaul for Demetrius![sMAPI] Gus Narrative Overhaul 1.0 by haywrites | for Content Patcher | Complete narrative overhaul for Gus![sMAPI] Hopping Angora Rabbit Replacement 1.0 by StardewSpoonie | for Content Patcher | Replaces the rabbit sprites with hopping angora rabbits.[sMAPI] Linus Narrative Overhaul 1.0 by haywrites | for Content Patcher | Complete narrative overhaul for Linus![sMAPI] Marnie Narrative Overhaul 1.0 by haywrites | for Content Patcher | Complete narrative overhaul for Marnie![sMAPI] Monster Pack Narrative Overhaul 1.0 by haywrites | for Content Patcher | Complete narrative overhauls for Dwarf and Krobus![sMAPI] Pam Narrative Overhaul 1.0 by haywrites | for Content Patcher | Complete narrative overhaul for Pam![sMAPI] Rabbit Floof 1.0 by DaisyNiko | for Content Patcher | Replaces the Rabbit's Foot with the much less gruesome Rabbit Floof[sMAPI] Short-Nosed Goblin Henchman Replacement 1.0 by StardewSpoonie | for Content Patcher | Shortens the goblin henchman's nose and adds two alternative color schemes.[sMAPI] SlightlyRedesignedCellar 1.0 by Andrewiste | for Content Patcher | Redesigns the cellar.[sMAPI] SlightlyRedesignedFarmCave 1.0 by Andrewiste | for Content Patcher | Redesigns the farm cave.[sMAPI] SlightlyRedesignedGreenhouse 1.0 by Andrewiste | for Content Patcher | Redesigns the greenhouse.[sMAPI] SlightlyRedesignedSecretWoods 1.0 by Andrewiste | for Content Patcher | Redesigns the Secret Woods.[sMAPI] Stardew Valley Enhanced - Shortcuts Only Version 1.1.2 by XCube591 | for Content Patcher | Various visual improvements to Stardew Valley locations.[sMAPI] TeaTime 1.1 by jfujii | for Json Assets | This mod expands upon the game by adding more crops[sMAPI] Willy Narrative Overhaul 1.0 by haywrites | for Content Patcher | A complete narrative overhaul of Willy![sMAPI] Wizard Narrative Overhaul 1.0 by haywrites | for Content Patcher | Complete narrative overhaul for the Wizard![sMAPI] WizardsHomeAndBasement 1.0 by Andrewiste | for Content Patcher | Tucks in a living space onto his tower, and redesigns his basement.[sMAPI] Found 4 mods with warnings:[sMAPI] Changed save serialiser[sMAPI] --------------------------------------------------[sMAPI] These mods change the save serialiser. They may corrupt your save files, or make them unusable if[sMAPI] you uninstall these mods.[sMAPI] - Entoarox Framework[sMAPI] Patched game code[sMAPI] --------------------------------------------------[sMAPI] These mods directly change the game code. They're more likely to cause errors or bugs in-game; if[sMAPI] your game has issues, try removing these first. Otherwise you can ignore this warning.[sMAPI] - Better Artisan Good Icons[sMAPI] - Json Assets[sMAPI] - Quality Products[Json Assets] Loading content packs...[Json Assets] TeaTime 1.1 by jfujii - This mod expands upon the game by adding more crops[Quality Products] Custom texture "assets/mead-coloredbottles.png" loaded.[sMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage[sMAPI] You can update 9 mods:[sMAPI] Clint Narrative Overhaul 1.1: https://www.nexusmods.com/stardewvalley/mods/1067[sMAPI] Demetrius Narrative Overhaul 1.1: https://www.nexusmods.com/stardewvalley/mods/1120[sMAPI] Gus Narrative Overhaul 1.0.1: https://www.nexusmods.com/stardewvalley/mods/1144[sMAPI] Linus Narrative Overhaul 2.0: https://www.nexusmods.com/stardewvalley/mods/1488[sMAPI] Marnie Narrative Overhaul 1.1.1: https://www.nexusmods.com/stardewvalley/mods/1192[sMAPI] Quality Products 2.0.2: https://www.nexusmods.com/stardewvalley/mods/3609[sMAPI] Rabbit Floof 1.2: https://www.nexusmods.com/stardewvalley/mods/3637[sMAPI] Stardew Valley Enhanced - Shortcuts Only Version 1.1.3: https://www.nexusmods.com/stardewvalley/mods/3596[sMAPI] Willy Narrative Overhaul 1.1: https://www.nexusmods.com/stardewvalley/mods/1047[Json Assets] Loading stuff early (MP client)[sMAPI] An error occured in the overridden update loop: System.MissingMethodException: Aucun constructeur sans paramètre défini pour cet objet. à System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) à System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) à System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) à System.Activator.CreateInstance(Type type, Boolean nonPublic) à System.Activator.CreateInstance(Type type) à Netcode.NetRefBase`2.createType(Type type) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetRef.cs:ligne 76 à Netcode.NetRefBase`2.ReadFull(BinaryReader reader, NetVersion version) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetRef.cs:ligne 220 à Netcode.NetDictionary`5.ReadFieldFull(BinaryReader reader, NetVersion version) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetDictionary.cs:ligne 344 à Netcode.NetDictionary`5.ReadFull(BinaryReader reader, NetVersion version) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetDictionary.cs:ligne 504 à Netcode.NetFields.ReadFull(BinaryReader reader, NetVersion version) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetFields.cs:ligne 96 à Netcode.NetExtendableRef`2.ReadValueFull(T value, BinaryReader reader, NetVersion version) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetRef.cs:ligne 263 à Netcode.NetRefBase`2.ReadFull(BinaryReader reader, NetVersion version) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetRef.cs:ligne 222à Netcode.NetRoot`1.ReadConnectionPacket(BinaryReader reader) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetRoot.cs:ligne 91 à Netcode.NetRoot`1.Connect(BinaryReader reader) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetRoot.cs:ligne 85 à StardewValley.Multiplayer.readObjectFull[T](BinaryReader reader) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:ligne 441 à StardewValley.Multiplayer.readActiveLocation(IncomingMessage msg, Boolean forceCurrentLocation) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:ligne 779 à StardewValley.Multiplayer.processIncomingMessage(IncomingMessage msg) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:ligne 922 à StardewValley.Network.Client.processIncomingMessage(IncomingMessage message) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\Client.cs:ligne 99 à StardewModdingAPI.Framework.Networking.SLidgrenClient.<>c__DisplayClass4_0.<processIncomingMessage>b__0() dans C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Networking\SLidgrenClient.cs:ligne 47 à StardewModdingAPI.Framework.SMultiplayer.OnClientProcessingMessage(IncomingMessage message, Action`1 sendMessage, Action resume) dans C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SMultiplayer.cs:ligne 324 à StardewModdingAPI.Framework.Networking.SLidgrenClient.processIncomingMessage(IncomingMessage message) dans C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Networking\SLidgrenClient.cs:ligne 47 à StardewValley.Network.LidgrenClient.parseDataMessageFromServer(NetIncomingMessage dataMsg) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\LidgrenClient.cs:ligne 163 à StardewValley.Network.LidgrenClient.receiveMessagesImpl() dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\LidgrenClient.cs:ligne 106 à StardewValley.Network.Client.receiveMessages() dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\Client.cs:ligne 68 à StardewValley.Menus.FarmhandMenu.update(GameTime time) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\FarmhandMenu.cs:ligne 160 à StardewValley.Menus.TitleMenu.update(GameTime time) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\TitleMenu.cs:ligne 1129 à StardewValley.Game1.updateActiveMenu(GameTime gameTime) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:ligne 2795 à StardewValley.Game1._update(GameTime gameTime) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:ligne 2442 à StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) dans C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:ligne 345[sMAPI] An error occured in the overridden update loop: System.MissingMethodException: Aucun constructeur sans paramètre défini pour cet objet. à System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) à System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) à System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) à System.Activator.CreateInstance(Type type, Boolean nonPublic) à System.Activator.CreateInstance(Type type)à Netcode.NetRefBase`2.createType(Type type) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetRef.cs:ligne 76 à Netcode.NetRefBase`2.ReadFull(BinaryReader reader, NetVersion version) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetRef.cs:ligne 220 à Netcode.NetDictionary`5.ReadFieldFull(BinaryReader reader, NetVersion version) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetDictionary.cs:ligne 344 à Netcode.NetDictionary`5.ReadFull(BinaryReader reader, NetVersion version) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetDictionary.cs:ligne 504 à Netcode.NetFields.ReadFull(BinaryReader reader, NetVersion version) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetFields.cs:ligne 96 à Netcode.NetExtendableRef`2.ReadValueFull(T value, BinaryReader reader, NetVersion version) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetRef.cs:ligne 263 à Netcode.NetRefBase`2.ReadFull(BinaryReader reader, NetVersion version) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetRef.cs:ligne 222 à Netcode.NetRoot`1.ReadConnectionPacket(BinaryReader reader) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetRoot.cs:ligne 91 à Netcode.NetRoot`1.Connect(BinaryReader reader) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetRoot.cs:ligne 85 à StardewValley.Multiplayer.readObjectFull[T](BinaryReader reader) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:ligne 441 à StardewValley.Multiplayer.readActiveLocation(IncomingMessage msg, Boolean forceCurrentLocation) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:ligne 779 à StardewValley.Multiplayer.processIncomingMessage(IncomingMessage msg) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:ligne 922 à StardewValley.Network.Client.processIncomingMessage(IncomingMessage message) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\Client.cs:ligne 99 à StardewModdingAPI.Framework.Networking.SLidgrenClient.<>c__DisplayClass4_0.<processIncomingMessage>b__0() dans C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Networking\SLidgrenClient.cs:ligne 47 à StardewModdingAPI.Framework.SMultiplayer.OnClientProcessingMessage(IncomingMessage message, Action`1 sendMessage, Action resume) dans C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SMultiplayer.cs:ligne 324 à StardewModdingAPI.Framework.Networking.SLidgrenClient.processIncomingMessage(IncomingMessage message) dans C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Networking\SLidgrenClient.cs:ligne 47 à StardewValley.Network.LidgrenClient.parseDataMessageFromServer(NetIncomingMessage dataMsg) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\LidgrenClient.cs:ligne 163 à StardewValley.Network.LidgrenClient.receiveMessagesImpl() dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\LidgrenClient.cs:ligne 106 à StardewValley.Network.Client.receiveMessages() dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\Client.cs:ligne 68 à StardewValley.Menus.FarmhandMenu.update(GameTime time) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\FarmhandMenu.cs:ligne 160à StardewValley.Menus.TitleMenu.update(GameTime time) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\TitleMenu.cs:ligne 1129 à StardewValley.Game1.updateActiveMenu(GameTime gameTime) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:ligne 2795 à StardewValley.Game1._update(GameTime gameTime) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:ligne 2442 à StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) dans C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:ligne 345[sMAPI] An error occured in the overridden update loop: System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet. à StardewValley.Network.Client.setUpGame() dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\Client.cs:ligne 186 à StardewValley.Network.Client.receiveServerIntroduction(BinaryReader msg) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\Client.cs:ligne 214 à StardewValley.Network.Client.processIncomingMessage(IncomingMessage message) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\Client.cs:ligne 94 à StardewModdingAPI.Framework.Networking.SLidgrenClient.<>c__DisplayClass4_0.<processIncomingMessage>b__0() dans C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Networking\SLidgrenClient.cs:ligne 47 à StardewModdingAPI.Framework.SMultiplayer.OnClientProcessingMessage(IncomingMessage message, Action`1 sendMessage, Action resume) dans C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SMultiplayer.cs:ligne 299 à StardewModdingAPI.Framework.Networking.SLidgrenClient.processIncomingMessage(IncomingMessage message) dans C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Networking\SLidgrenClient.cs:ligne 47 à StardewValley.Network.LidgrenClient.parseDataMessageFromServer(NetIncomingMessage dataMsg) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\LidgrenClient.cs:ligne 163 à StardewValley.Network.LidgrenClient.receiveMessagesImpl() dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\LidgrenClient.cs:ligne 106 à StardewValley.Network.Client.receiveMessages() dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\Client.cs:ligne 68 à StardewValley.Menus.FarmhandMenu.update(GameTime time) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\FarmhandMenu.cs:ligne 160 à StardewValley.Menus.TitleMenu.update(GameTime time) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\TitleMenu.cs:ligne 1129 à StardewValley.Game1.updateActiveMenu(GameTime gameTime) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:ligne 2795 à StardewValley.Game1._update(GameTime gameTime) dans C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:ligne 2442 à StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) dans C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:ligne 345 Link to comment Share on other sites More sharing options...
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