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Whom gods annoy


Lord Valarian

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I'v played this quest many times. This time, no scamps are appearing in her house. I have many mods loaded. So, it will be nearly impossible to find which one might be causing it. I need help where to find the problem.

 

 

I'v played this quest many times. This time, no scamps are appearing in her house. I have many mods loaded. So, it will be nearly impossible to find which one might be causing it. I need help where to find the problem.

 

 

OBSE plugins

 

---------------------

 

 

OBSE Version: 0.0.20.6

 

AddActorValues.dll

 

AddActorValues_CS.dll

 

Construction Set Extender.dll Version: 5.1.0.0

 

Elys_USV.dll

 

FastExit2.dll

 

OBGEv2.dll Version: 2.0.0.0

 

OBSE_Kyoma_MenuQue.dll

 

SDR_obse.dll Version: 1.0.10.0

 

sr_Oblivion_Stutter_Remover.dll Version: 4.1.0.0

 

SwitchNightEyeShaders.dll

 

weOCPS.dll

 

 

 

These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.

 

Oblivion.esm Active

All Natural Base.esm Version 1.3.2 Active

Cobl Main.esm Version 1.72 Active

Note: Do not use Tamrielic Ingredients and COBL at the same time.

Armamentarium.esm Version 1.35 Active

Bash Tag suggestion(s): {{BASH: Relev}}

Artifacts.esm Version 1.0 Active

Kvatch Rebuilt.esm Version 2.x Active

Unofficial Oblivion Patch.esp Version 3.4.1 Active

Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: http://oblivion.nexusmods.com/mods/28537

Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Music, C.Name, C.Owner, Creatures.Blood, Delev, Factions, Invent, NPC.Class, Names, Relations, Relev, Scripts, Stats}} and remove [C.Water] tag(s) (only exist in older version).

UOPS Additional Changes.esp Version 3.3.7 Active

Bash Tag suggestion(s): {{BASH: Relev, Stats}}

DLCShiveringIsles.esp Active

Unofficial Shivering Isles Patch.esp Version 1.5.0 Active

Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: http://oblivion.nexusmods.com/mods/28537

Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Name, C.Owner, Delev, Factions, Invent, Names, Relev, Scripts, Stats, Relations}}

LoadingScreens.esp Version 1.0 Active

Bash Tag suggestion(s): {{BASH: Graphics}}

Natural_Habitat_by_Max_Tael.esp Active

All Natural.esp Version 1.33 Active

Note: Required for All Natural. Make sure this is active and not just imported into your Bashed Patch.

Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}}

All Natural - SI.esp Version 1.3.2 Active

Note: Required for All Natural SI support. Make sure this is active and not just imported into your Bashed Patch.

Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}}

Immersive Interiors.esp Version 0.8.1 Active

Requires: All Natural - For the transparent windows and the ESM file.

Bash Tag suggestion(s): {{BASH: C.Water}}

All Natural - Real Lights.esp Version 1.3.2 Active

Bash Tag suggestion(s): {{BASH: Graphics, MustBeActiveIfImported, Scripts}}

Note: Do not use with original Real Lights mod.

WindowLightingSystem.esp Active

Book Jackets Oblivion.esp Active

Bash Tag suggestion(s): {{BASH: Graphics}}

Map Marker Overhaul.esp Version 3.9.3 Active

Map Marker Overhaul - SI additions.esp Version 3.9.3 Active

Enhanced Hotkeys.esp Version 2.3.1 Active

DLCHorseArmor.esp Active

Bash Tag suggestion(s): {{BASH: Scripts}}

DLCHorseArmor - Unofficial Patch.esp Version 1.0.7 Active

Bash Tag suggestion(s): {{BASH: C.Owner}}

DLCOrrery.esp Active

Bash Tag suggestion(s): {{BASH: Actors.AIPackages}}

DLCOrrery - Unofficial Patch.esp Version 1.0.5 Active

DLCMehrunesRazor.esp Active

DLCMehrunesRazor - Unofficial Patch.esp Version 1.0.5 Active

Bash Tag suggestion(s): {{BASH: Delev, Invent, Relev}}

DLCSpellTomes.esp Active

Bash Tag suggestion(s): {{BASH: Relev}}

DLCSpellTomes - Unofficial Patch.esp Version 1.0.1 Active

Incompatible with: 'CDM-CGO Compatibility plugins'.

Cobl Glue.esp Version 1.72 Active

Contains dirty edits: 0 ITM, 14 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide

Cobl Si.esp Version 1.63 Active

Requires: Shivering Isles expansion.

Cobl Tweaks.esp Version 1.44 Active

Alluring Potion Bottles v3.esp Active

Bash Tag suggestion(s): {{BASH: Graphics}}

Note: Must stay activated for the BSA to load.

Alluring Wine Bottles.esp Active

Bash Tag suggestion(s): {{BASH: Graphics, MustBeActiveIfImported}}

ArmamentariumLL.esp Version 1.35 Active

ArmamentariumLLMagic.esp Version 1.35 Active

ArmamentariumArtifacts.esp Version 1.35 Active

Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.

ArmamentariumLLArmaVendor.esp Version 1.35 Active

Note: Do not use with ArmamentariumLL4OOO.esp or ArmamentariumLLVendors.esp

Trade and Commerce.esp Active

Artifacts.esp Version 1.0 Active

Contains dirty edits: 0 ITM, 1 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide

Artifacts - ArmaCompleteAddon.esp Version 1.0 Active

Kvatch Rebuilt.esp Version 2.2 Active

Bash Tag suggestion(s): {{BASH: Actors.AIPackages, Invent}}

Kvatch Rebuilt Weather Patch.esp Active

The Ayleid Steps.esp Version 3.4 Active

Contains dirty edits: 0 ITM, 1 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide

24HrArenaAliveV2Towers.esp Active

DLCBattlehornCastle.esp Active

Contains dirty edits: 13 ITM, 74 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide

DLCBattlehornCastle - Unofficial Patch.esp Version 1.0.6 Active

DLCfrostcrag.esp Active

Bash Tag suggestion(s): {{BASH: C.Name, C.Owner, Factions}}

Contains dirty edits: 0 ITM, 184 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide

BrumaMGRestored.esp Active

BrumaMGRestored-Frostcrag.esp Active

Contains dirty edits: 10 ITM, 0 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide

FrostcragRebornCobl.esp Active

Contains dirty edits: 0 ITM, 156 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide

Knights.esp Active

Bash Tag suggestion(s): {{BASH: Actors.AIPackages, Factions, Relations}}

Knights - Unofficial Patch.esp Version 1.1.2 Active

Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIPackages, Factions, Relations}}

xuldarkforest.esp Version 1.0.5 Active

Bash Tag suggestion(s): {{BASH: C.Music, C.Water}}

xulStendarrValley.esp Version 1.2.2 Active

xulTheHeath.esp Active

XulEntiusGorge.esp Active

xulFallenleafEverglade.esp Version 1.3.1 Active

xulColovianHighlands_EV.esp Version 1.2.1 Active

xulChorrolHinterland.esp Version 1.2.2 Active

xulBeachesOfCyrodiilLostCoast.esp Version 1.6.4 Active

Note: Make sure version is 1.6.3 or later.

xulBravilBarrowfields.esp Version 1.3.3 Active

xulLushWoodlands.esp Version 1.3.1 Active

xulAncientYews.esp Version 1.4.3 Active

xulAncientRedwoods.esp Version 1.6 Active

xulCloudtopMountains.esp Version 1.0.3 Active

xulArriusCreek.esp Version 1.1.3 Active

Bash Tag suggestion(s): {{BASH: C.Water}}

xulPatch_AY_AC.esp Version 1.1 Active

xulRollingHills_EV.esp Version 1.3.3 Active

Note: Only use one UL Rolling Hills plugin.

xulPantherRiver.esp Version 1.1.1 Active

xulRiverEthe.esp Version 1.0.2 Active

xulBrenaRiverRavine.esp Version 1.1.1 Active

xulImperialIsle.esp Version 1.6.7 Active

xulBlackwoodForest.esp Version 1.1.0 Active

xulCheydinhalFalls.esp Version 1.0.1 Active

Bash Tag suggestion(s): {{BASH: C.Water}}

KvatchRebuilt-CheydinhalFalls patch.esp Active

xulAspenWood.esp Version 1.0.2 Active

xulSkingradOutskirts.esp Version 1.0.2 Active

xulSnowdale.esp Version 1.0.4 Active

FrostcragReborn-Snowdale patch.esp Version 1.3 Active

xulCliffsOfAnvil.esp Version 1.12 Active

xulSilverfishRiverValley.esp Version 1.0.2 Active

xulJerallGlacier.esp Version 1.0.0 Active

xulTheEasternPeaks.esp Version 1.0 Active

Salmo the Baker, Cobl.esp Version 3.08 Active

Bash Tag suggestion(s): {{BASH: C.Owner, Names, Invent, Factions, Actors.Stats, NPC.Class, Actors.AIData, Actors.AIPackages, Graphics}}

Note: MAY cause CTDs. Cause uncertain despite extensive debugging. Disable if experiencing a persistant crash.

Harvest [Flora].esp Version 3.0.0 Active

Bash Tag suggestion(s): {{BASH: Graphics, Scripts}}

Note: Make sure you have v3.0.1 or later, which removes a CTD bug with the Harrada root.

Harvest [Flora] - Shivering Isles.esp Version 3.0.0 Active

Bash Tag suggestion(s): {{BASH: Graphics, Scripts}}

GP_Lockpicks.esp Version 1.5 Active

Incompatible with: MMM Hunting & Crafting.

Improved Fires and Flames - Increased Sound.esp Active

P1DkeyChain.esp Version 5.00 Active

Enhanced Vegetation [125%].esp Version 1.0 Active

Note: Use only one Enhanced Vegetation plugin.

Quest Award Leveller.esp Active

Quest Award Leveller - Battlehorn Castle.esp Active

Quest Award Leveller - Mehrunes Razor.esp Active

Quest Award Leveller - Knights of the Nine.esp Active

Bash Tag suggestion(s): {{BASH: Scripts}}

SupremeMagicka.esp Version 0.90b Active

Bash Tag suggestion(s): {{BASH: Names, Graphics}}

Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.

SM_ShiveringIsles.esp Version 0.90 Active

SM_DLCSpellTome.esp Version 0.90 Active

SM_COBL.esp Version 0.90 Active

SM_EnchantStaff.esp Version 0.90 Active

SM_Scrolls.esp Version 0.90 Active

SM_SigilStone.esp Version 0.90 Active

Skeleton Key Revised.esp Version 2.0 Active

SDR_Core.esp Version 4.5.3 Active

Requires: "SDR_obse.dll", "AddActorValues.dll", "OBSE"

Oblivion XP.esp Version 4.1.5 Active

SDR_Perks And Patches (Oblivion).esp Version 4.5.0 Active

Companion Neeshka.esp Active

Bash Tag suggestion(s): {{BASH: Hair}} for the Mystic Elf version.

QTdof.esp Active

LightSpellTorch.esp Active

Cobl Silent Equip Misc.esp Version 01 Active

 

 

The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality.

 

SupremeMagicka_Allow_Interior_Mark.esp Active

LV_Spell_Project.esp

Archmage_Quest_Sanctuary.esp Version 1.10 Active

AMQS_Sort_Chest.esp Active

Edited by Lord Valarian
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First of all, get rid of the 'weOCPS.dll' (Wisdom Earles Oblivion Crash Prevention System) OBSE Plugin. While it does not cause problems, it is masking them. It intercepts certain errors and ignores them, preventing them from displaying to you. While this allows you to keep playing for the moment, it's also allowing problems to perpetuate and leads to corruption of your save games down the road. While troublesome, it's better to track down and resolve the underlying conflicts. (Between BOSS and Wrye Bash I have no need of it with over 300 installed mods.) And it may be masking information related to this problem in this instance.

 

Second, I haven't seen that particular problem referenced before. As I recall they don't show up until you have reached a certain stage (30?) in the quest, so check out the stages on the UESPWiki [http://www.uesp.net/wiki/Oblivion:Whom_Gods_Annoy] against your quest log. It's always possible you skipped a necessary stage because of your previous experience. If you don't have a problem with quest stages, then all I can suggest is loading your entire 'load order' into TES4Edit, filter for inherited conflicts (just like when cleaning), and then expand the references to Rosentia's house in Leyawiin and see if more than one mod is altering anything there.

 

If none of that helps, try posting the question on the Bethesda Mods Forum [http://forums.bethsoft.com/index.php?/forum/25-oblivion-mods].

 

-Dubious-

 

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The quest is playable. After hearing the rumor, you talk to her then get the staff. The scamps aren't there.

 

I removed 'weOCPS.dll' (Wisdom Earles Oblivion Crash Prevention System) OBSE Plugin.

 

Unchecking all the mods one at time. I can do, but it's really slow to find the problem.

 

all I can suggest is loading your entire 'load order' into TES4Edit, filter for inherited conflicts (just like when cleaning), and then expand the references to Rosentia's house in Leyawiin and see if more than one mod is altering anything there.

 

Which mod do I right-click on? Takes 15-20 mins to load all the mods. How I do I find the references? In the oblivion master?

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The quest is playable. After hearing the rumor, you talk to her then get the staff. The scamps aren't there.

My recollection is that it wasn't necessary to accept the staff from her, but I did need to go back to speak with the mage in the guildhall and return before I saw any scamps. (At the time I just wanted to use the scamps for target practice.)

 

Which mod do I right-click on? Takes 15-20 mins to load all the mods. How I do I find the references? In the oblivion master?

The 'brief introduction' at this link should be enough to let you find the problem. It also has links to the other primary sources on how to use TES4Edit.

 

-Dubious-

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My recollection is that it wasn't necessary to accept the staff from her, but I did need to go back to speak with the mage in the guildhall and return before I saw any scamps. (At the time I just wanted to use the scamps for target practice.)

 

As I said, I do the quest in order. You talk to her. She tells to go to the guild hall and talk to a mage. Then you return to talk to her again. She gives you the staff. You go and the scamps follow you. When I talk to her, there are no scamps at no point in that sequence.

 

The 'brief introduction' at this link should be enough to let you find the problem. It also has links to the other primary sources on how to use TES4Edit.

 

I will check it out.

 

Here's my current boss list.

 

OBSE Version: 0.0.20.6

AddActorValues.dll

AddActorValues_CS.dll

Construction Set Extender.dll Version: 5.1.0.0

Elys_USV.dll

FastExit2.dll

OBGEv2.dll Version: 2.0.0.0

OBSE_Kyoma_MenuQue.dll

SDR_obse.dll Version: 1.0.10.0

sr_Oblivion_Stutter_Remover.dll Version: 4.1.0.0

SwitchNightEyeShaders.dll

 

 

 

These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.

 

Oblivion.esm Active

All Natural Base.esm Version 1.3.2 Active

Cobl Main.esm Version 1.72 Active

Note: Do not use Tamrielic Ingredients and COBL at the same time.

Armamentarium.esm Version 1.35 Active

Bash Tag suggestion(s): {{BASH: Relev}}

Artifacts.esm Version 1.0 Active

Kvatch Rebuilt.esm Version 2.x Active

Unofficial Oblivion Patch.esp Version 3.4.1 Active

Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: http://oblivion.nexusmods.com/mods/28537

Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Music, C.Name, C.Owner, Creatures.Blood, Delev, Factions, Invent, NPC.Class, Names, Relations, Relev, Scripts, Stats}} and remove [C.Water] tag(s) (only exist in older version).

UOPS Additional Changes.esp Version 3.3.7 Active

Bash Tag suggestion(s): {{BASH: Relev, Stats}}

DLCShiveringIsles.esp Active

Unofficial Shivering Isles Patch.esp Version 1.5.0 Active

Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: http://oblivion.nexusmods.com/mods/28537

Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Name, C.Owner, Delev, Factions, Invent, Names, Relev, Scripts, Stats, Relations}}

LoadingScreens.esp Version 1.0 Active

Bash Tag suggestion(s): {{BASH: Graphics}}

Natural_Habitat_by_Max_Tael.esp Active

All Natural.esp Version 1.33 Active

Note: Required for All Natural. Make sure this is active and not just imported into your Bashed Patch.

Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}}

All Natural - SI.esp Version 1.3.2 Active

Note: Required for All Natural SI support. Make sure this is active and not just imported into your Bashed Patch.

Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}}

Immersive Interiors.esp Version 0.8.1 Active

Requires: All Natural - For the transparent windows and the ESM file.

Bash Tag suggestion(s): {{BASH: C.Water}}

All Natural - Real Lights.esp Version 1.3.2 Active

Bash Tag suggestion(s): {{BASH: Graphics, MustBeActiveIfImported, Scripts}}

Note: Do not use with original Real Lights mod.

WindowLightingSystem.esp Active

Book Jackets Oblivion.esp Active

Bash Tag suggestion(s): {{BASH: Graphics}}

Map Marker Overhaul.esp Version 3.9.3 Active

Map Marker Overhaul - SI additions.esp Version 3.9.3 Active

Enhanced Hotkeys.esp Version 2.3.1 Active

DLCHorseArmor.esp Active

Bash Tag suggestion(s): {{BASH: Scripts}}

DLCHorseArmor - Unofficial Patch.esp Version 1.0.7 Active

Bash Tag suggestion(s): {{BASH: C.Owner}}

DLCOrrery.esp Active

Bash Tag suggestion(s): {{BASH: Actors.AIPackages}}

DLCOrrery - Unofficial Patch.esp Version 1.0.5 Active

DLCMehrunesRazor.esp Active

DLCMehrunesRazor - Unofficial Patch.esp Version 1.0.5 Active

Bash Tag suggestion(s): {{BASH: Delev, Invent, Relev}}

DLCSpellTomes.esp Active

Bash Tag suggestion(s): {{BASH: Relev}}

DLCSpellTomes - Unofficial Patch.esp Version 1.0.1 Active

Incompatible with: 'CDM-CGO Compatibility plugins'.

Cobl Glue.esp Version 1.72 Active

Cobl Si.esp Version 1.63 Active

Requires: Shivering Isles expansion.

Cobl Tweaks.esp Version 1.44 Active

Alluring Potion Bottles v3.esp Active

Bash Tag suggestion(s): {{BASH: Graphics}}

Note: Must stay activated for the BSA to load.

Alluring Wine Bottles.esp Active

Bash Tag suggestion(s): {{BASH: Graphics, MustBeActiveIfImported}}

ArmamentariumLL.esp Version 1.35 Active

ArmamentariumLLMagic.esp Version 1.35 Active

ArmamentariumArtifacts.esp Version 1.35 Active

Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.

ArmamentariumLLArmaVendor.esp Version 1.35 Active

Note: Do not use with ArmamentariumLL4OOO.esp or ArmamentariumLLVendors.esp

Trade and Commerce.esp Active

Artifacts.esp Version 1.0 Active

Artifacts - ArmaCompleteAddon.esp Version 1.0 Active

Kvatch Rebuilt.esp Version 2.2 Active

Bash Tag suggestion(s): {{BASH: Actors.AIPackages, Invent}}

Kvatch Rebuilt Weather Patch.esp Active

The Ayleid Steps.esp Version 3.4 Active

24HrArenaAliveV2Towers.esp Active

DLCBattlehornCastle.esp Active

DLCBattlehornCastle - Unofficial Patch.esp Version 1.0.6 Active

DLCfrostcrag.esp Active

Bash Tag suggestion(s): {{BASH: C.Name, C.Owner, Factions}}

BrumaMGRestored.esp Active

BrumaMGRestored-Frostcrag.esp Active ---------> here doesn't clean

Contains dirty edits: 10 ITM, 0 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide

FrostcragRebornCobl.esp Active

Knights.esp Active

Bash Tag suggestion(s): {{BASH: Actors.AIPackages, Factions, Relations}}

Knights - Unofficial Patch.esp Version 1.1.2 Active

Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIPackages, Factions, Relations}}

xuldarkforest.esp Version 1.0.5 Active

Bash Tag suggestion(s): {{BASH: C.Music, C.Water}}

xulStendarrValley.esp Version 1.2.2 Active

xulTheHeath.esp Active

XulEntiusGorge.esp Active

xulFallenleafEverglade.esp Version 1.3.1 Active

xulColovianHighlands_EV.esp Version 1.2.1 Active

xulChorrolHinterland.esp Version 1.2.2 Active

xulBeachesOfCyrodiilLostCoast.esp Version 1.6.4 Active

Note: Make sure version is 1.6.3 or later.

xulBravilBarrowfields.esp Version 1.3.3 Active

xulLushWoodlands.esp Version 1.3.1 Active

xulAncientYews.esp Version 1.4.3 Active

xulAncientRedwoods.esp Version 1.6 Active

xulCloudtopMountains.esp Version 1.0.3 Active

xulArriusCreek.esp Version 1.1.3 Active

Bash Tag suggestion(s): {{BASH: C.Water}}

xulPatch_AY_AC.esp Version 1.1 Active

xulRollingHills_EV.esp Version 1.3.3 Active

Note: Only use one UL Rolling Hills plugin.

xulPantherRiver.esp Version 1.1.1 Active

xulRiverEthe.esp Version 1.0.2 Active

xulBrenaRiverRavine.esp Version 1.1.1 Active

xulImperialIsle.esp Version 1.6.7 Active

xulBlackwoodForest.esp Version 1.1.0 Active

xulCheydinhalFalls.esp Version 1.0.1 Active

Bash Tag suggestion(s): {{BASH: C.Water}}

KvatchRebuilt-CheydinhalFalls patch.esp Active

xulAspenWood.esp Version 1.0.2 Active

xulSkingradOutskirts.esp Version 1.0.2 Active

xulSnowdale.esp Version 1.0.4 Active

FrostcragReborn-Snowdale patch.esp Version 1.3 Active

xulCliffsOfAnvil.esp Version 1.12 Active

xulSilverfishRiverValley.esp Version 1.0.2 Active

xulJerallGlacier.esp Version 1.0.0 Active

xulTheEasternPeaks.esp Version 1.0 Active

Salmo the Baker, Cobl.esp Version 3.08 Active

Bash Tag suggestion(s): {{BASH: C.Owner, Names, Invent, Factions, Actors.Stats, NPC.Class, Actors.AIData, Actors.AIPackages, Graphics}}

Note: MAY cause CTDs. Cause uncertain despite extensive debugging. Disable if experiencing a persistant crash.

Harvest [Flora].esp Version 3.0.0 Active

Bash Tag suggestion(s): {{BASH: Graphics, Scripts}}

Note: Make sure you have v3.0.1 or later, which removes a CTD bug with the Harrada root.

Harvest [Flora] - Shivering Isles.esp Version 3.0.0 Active

Bash Tag suggestion(s): {{BASH: Graphics, Scripts}}

GP_Lockpicks.esp Version 1.5 Active

Incompatible with: MMM Hunting & Crafting.

Improved Fires and Flames - Increased Sound.esp Active

P1DkeyChain.esp Version 5.00 Active

Enhanced Vegetation [125%].esp Version 1.0 Active

Note: Use only one Enhanced Vegetation plugin.

Quest Award Leveller.esp Active

Quest Award Leveller - Battlehorn Castle.esp Active

Quest Award Leveller - Mehrunes Razor.esp Active

Quest Award Leveller - Knights of the Nine.esp Active

Bash Tag suggestion(s): {{BASH: Scripts}}

SupremeMagicka.esp Version 0.90b Active

Bash Tag suggestion(s): {{BASH: Names, Graphics}}

Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function.

SM_ShiveringIsles.esp Version 0.90 Active

SM_DLCSpellTome.esp Version 0.90 Active

SM_COBL.esp Version 0.90 Active

SM_EnchantStaff.esp Version 0.90 Active

SM_Scrolls.esp Version 0.90 Active

SM_SigilStone.esp Version 0.90 Active

Skeleton Key Revised.esp Version 2.0 Active

SDR_Core.esp Version 4.5.3 Active

Requires: "SDR_obse.dll", "AddActorValues.dll", "OBSE"

Oblivion XP.esp Version 4.1.5 Active

SDR_Perks And Patches (Oblivion).esp Version 4.5.0 Active

Companion Neeshka.esp Active

Bash Tag suggestion(s): {{BASH: Hair}} for the Mystic Elf version.

QTdof.esp Active

LightSpellTorch.esp Active

Cobl Silent Equip Misc.esp Version 01 Active

 

 

SupremeMagicka_Allow_Interior_Mark.esp Active

Archmage_Quest_Sanctuary.esp Version 1.10 Active

AMQS_Sort_Chest.esp Active

FCR_DS_HD.esp Active

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Here's my current boss list.

......

Unofficial Oblivion Patch.esp Version 3.4.1 Active

UOPS Additional Changes.esp Version 3.3.7 Active

UOP Supplemental is already incorporated into UOP 3.4.1. Looks like that might be the culprit, as nothing else seems likely to affect that quest.

 

If it isn't that, you'll have to hope someone else recognizes it. I have no further ideas. You might ask on the UOP thread if anything they did might affect it.

 

-Dubious-

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UOP Supplemental is already incorporated into UOP 3.4.1. Looks like that might be the culprit, as nothing else seems likely to affect that quest.

 

If it isn't that, you'll have to hope someone else recognizes it. I have no further ideas. You might ask on the UOP thread if anything they did might affect it.

 

-Dubious-

 

I removed UOP 3.41 and unofficial oblivion patch. That had no effect on this bug. No scamps. So, I set it to this. I want all the bug fixes install that are available.

 

Installed in order:

 

Unofficial_Oblivion_Patch_v3_2_0_Installer_Version-5296

Unofficial_Oblivion_Patch_v3_4_1_Upgrade_Installer-5296-3-4-1

Checkboxes

[x]

[ ]

 

 

I'll have to uncheck one mod at time and test until I find the mod. Unless you have another suggestion? supreme magicka makes major mods to conjuration.

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Installed in order:

Unofficial_Oblivion_Patch_v3_2_0_Installer_Version-5296

Unofficial_Oblivion_Patch_v3_4_1_Upgrade_Installer-5296-3-4-1

The latest is now UOP v3.4.2. It's a complete replacement for both the above, with more fixes. See the 'thread'.

 

You might have whatever is causing this problem stuck in your save game file. I would suggest a 'clean save' in this circumstance when upgrading to UOP v3.4.2 (even if it doesn't call for it), and use a save from before you started this quest as the basis.

 

-Dubious-

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The latest is now UOP v3.4.2. It's a complete replacement for both the above, with more fixes. See the 'thread'.

 

IC. I'll download it.

 

You might have whatever is causing this problem stuck in your save game file. I would suggest a 'clean save' in this circumstance when upgrading to UOP v3.4.2 (even if it doesn't call for it), and use a save from before you started this quest as the basis.

-Dubious-

 

I will do a clean save. I don't think it's a quest error. The scamps don't appear, but the quest runs fine. I'll see if the upgrade fixes the problem. I'll post the link from this thread to that one.

 

Plus, I unchecked all my mods in OBMM with the only oblivion master left. The glitch still occurs.

 

Edit: I uninstalled both files and made sure there were no esps in data. I made a clean save. I installed UOP 3.4.2 then ran boss. No change, bug still happens. I'll ask on UOP thread.

Edited by Lord Valarian
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