PhilboBaggins29 Posted March 23, 2019 Share Posted March 23, 2019 Hello, everyone! I have a neat idea that I haven't seen yet and would like to implement it. I'd like to create a house mod in Morthal, where you can repair the burned house and move in.I don't want to do anything fancy... just like a "For Sale" sign that appears after the Laid to Rest quest is complete. When you select the sign, you pay 2,500 gold and the ruined house is replaced with a new house. The interior will also be completely furnished upon purchase, no upgrades required.Simply finish the quest, click the sign, boom. House.Can anyone help me set this up? I can get the house in place, create the interior cell, and decorate on my own. Just need help making the sign appear after the quest and allowing the player to purchase it via said sign. Link to comment Share on other sites More sharing options...
maxarturo Posted March 23, 2019 Share Posted March 23, 2019 (edited) 1) First find the Quest in CK 2) You need to attach a script that will fire an "enable state" of your sign, when the last STAGE of the quest is done. * Your sign will be placed and be in a "disable state" until the end qust stage fires the script. 3) The sign must have an "activator" Linked to it that upon activating it will set all of your house in an "enable state". * The easyest way to do this is to create a trigger box around it that will act as an activator. * The script attached to the trigger box - sign must have a "remove gold" - "enable state" - "self disable" Ref properties This can also be done with "Hearthfire" DLC, the logic behind it is actually the same as the one explained above. Edited March 23, 2019 by maxarturo Link to comment Share on other sites More sharing options...
agerweb Posted March 23, 2019 Share Posted March 23, 2019 Berticus's For Sale sign resource does the message, script sale bit for you: https://www.nexusmods.com/skyrim/mods/36756 Link to comment Share on other sites More sharing options...
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