Tarminius Posted August 7, 2012 Share Posted August 7, 2012 (edited) This is an idea I've had bouncing around my head for a few days and my own dabbling in modding (just started tonight with CK lol) is very very limited and I wouldn't be able to pull this mod off with as much polish as it would deserve. But to the point: Upgrading a village in to a castle-city. Similar to Whiterun, or really any of the cities except Winterhold and Dawnstar. I was thinking a short quest leading into the player being handed the mayorship to a village as well as a home in the village, with the options to [eventually] upgrade the village into something similar in size and scale to Whiterun, if not just a little smaller. Either with coin as the requirements, or have requirements like the Build Your Own Home mod had. Originally I was thinking of Rorikstead, but the surrounding terrain is a lot hillier than I remembered. Riverwood wouldn't be a bad idea either. But the end product would be a fortified castle with space inside it's walls for a Skyrim-like city. Is there any other interest in this other than just my own? (To be fair I am aware of the mod to become the King of Riverhelm, but I've never really enjoyed that mod (No offense is meant to the person developing that, it's close to my tastes but I don't like how you can walk in and buy the palace.)) EDIT: To be clearer about what I meant on having the requirements be similar to Build Your Own Home's. I'm not thinking having just the dragonborn going at the wood for hours, I was thinking more of having villagers get into mines (if there are any, or be able to build/dig out an iron mine, or clear away some trees/villagers going to work on the woodblocks. Or both and ordering some wood from saw mills in the area?? Which would work greatly for Riverwood. I'm thinking of a fairly in depth economics system. I know how ambitious this seems. I wouldn't be wasting my time typing this up though if I didn't think it could be a great mod. Edited August 7, 2012 by Tarminius Link to comment Share on other sites More sharing options...
xweto Posted August 7, 2012 Share Posted August 7, 2012 This is an idea I've had bouncing around my head for a few days and my own dabbling in modding (just started tonight with CK lol) is very very limited and I wouldn't be able to pull this mod off with as much polish as it would deserve. But to the point: Upgrading a village in to a castle-city. Similar to Whiterun, or really any of the cities except Winterhold and Dawnstar. I was thinking a short quest leading into the player being handed the mayorship to a village as well as a home in the village, with the options to [eventually] upgrade the village into something similar in size and scale to Whiterun, if not just a little smaller. Either with coin as the requirements, or have requirements like the Build Your Own Home mod had. Originally I was thinking of Rorikstead, but the surrounding terrain is a lot hillier than I remembered. Riverwood wouldn't be a bad idea either. But the end product would be a fortified castle with space inside it's walls for a Skyrim-like city. Is there any other interest in this other than just my own? (To be fair I am aware of the mod to become the King of Riverhelm, but I've never really enjoyed that mod (No offense is meant to the person developing that, it's close to my tastes but I don't like how you can walk in and buy the palace.)) EDIT: To be clearer about what I meant on having the requirements be similar to Build Your Own Home's. I'm not thinking having just the dragonborn going at the wood for hours, I was thinking more of having villagers get into mines (if there are any, or be able to build/dig out an iron mine, or clear away some trees/villagers going to work on the woodblocks. Or both and ordering some wood from saw mills in the area?? Which would work greatly for Riverwood. I'm thinking of a fairly in depth economics system. I know how ambitious this seems. I wouldn't be wasting my time typing this up though if I didn't think it could be a great mod.have you seen this mod http://skyrim.nexusmods.com/mods/8333 Link to comment Share on other sites More sharing options...
Tarminius Posted August 7, 2012 Author Share Posted August 7, 2012 (edited) This is an idea I've had bouncing around my head for a few days and my own dabbling in modding (just started tonight with CK lol) is very very limited and I wouldn't be able to pull this mod off with as much polish as it would deserve. But to the point: Upgrading a village in to a castle-city. Similar to Whiterun, or really any of the cities except Winterhold and Dawnstar. I was thinking a short quest leading into the player being handed the mayorship to a village as well as a home in the village, with the options to [eventually] upgrade the village into something similar in size and scale to Whiterun, if not just a little smaller. Either with coin as the requirements, or have requirements like the Build Your Own Home mod had. Originally I was thinking of Rorikstead, but the surrounding terrain is a lot hillier than I remembered. Riverwood wouldn't be a bad idea either. But the end product would be a fortified castle with space inside it's walls for a Skyrim-like city. Is there any other interest in this other than just my own? (To be fair I am aware of the mod to become the King of Riverhelm, but I've never really enjoyed that mod (No offense is meant to the person developing that, it's close to my tastes but I don't like how you can walk in and buy the palace.)) EDIT: To be clearer about what I meant on having the requirements be similar to Build Your Own Home's. I'm not thinking having just the dragonborn going at the wood for hours, I was thinking more of having villagers get into mines (if there are any, or be able to build/dig out an iron mine, or clear away some trees/villagers going to work on the woodblocks. Or both and ordering some wood from saw mills in the area?? Which would work greatly for Riverwood. I'm thinking of a fairly in depth economics system. I know how ambitious this seems. I wouldn't be wasting my time typing this up though if I didn't think it could be a great mod.have you seen this mod http://skyrim.nexusmods.com/mods/8333No, I haven't until now. It's close to what I was trying to convey, but falls short in my opinion. The Expanded Winterhold Destruction mod gives you an end result of a player home, I wanted that but as well as a city to rule over.EDIT: Although that would be a fairly good foundation to build on Edited August 7, 2012 by Tarminius Link to comment Share on other sites More sharing options...
Recommended Posts