DMan1629 Posted March 23, 2019 Share Posted March 23, 2019 I want a specific script to run whenever the maximum value of one of the 3 attributes (Health, Magicka, Stamina) is updated.Examples: equipping a Fortify Health item, drinking a Fortify Magicka potion, etc. I know how to get the maximum value if I wish: ActorValueInfo.GetActorValueInfoByName(Attribute).GetMaximumValue(akTarget)and I've tried using reoccurring updates every 1/2 seconds with that command, but it presents a challenge in the long run so I prefer to avoid it. Does anyone know of an event or any other method to monitor attributes without updates? Thanks in advance! Link to comment Share on other sites More sharing options...
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