StanGamer Posted March 26, 2019 Share Posted March 26, 2019 i dont know why but 2 of the cool mods i have arnt working. im new to modding subnautica and have no clue how to read the logs. so here is a copy of the log and hope this help. Initialize engine version: 5.6.2p4UnknownWorlds (0)GfxDevice: creating device client; threaded=1Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1050 (ID=0x1c81) Vendor: NVIDIA VRAM: 1977 MB Driver: 23.21.13.9125Begin MonoManager ReloadAssemblyPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child DomainPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)Loading C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain- Completed reload, in 0.032 secondsPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)OnLevelWasLoaded was found on OVRScreenFadeThis message has been deprecated and will be removed in a later version of Unity.Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) <RI> Initializing input. <RI> Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0<RI> Initialized touch support. VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound: "Installation path could not be located (110)"! (Filename: Line: 1028) UnloadTime: 1.196632 msUser id = 7922e0f613214ce29649ea33f65e7c6e (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\QModInstaller.dll (this message is harmless)[QModManager/INFO] Loading QModManager v2.0.1...[QModManager/INFO] Folder structure:+ Subnautica|---+ AssetBundles| |---- basegeneratorpieces (173.95MB)| |---- logos (3.00MB)| `---- waterdisplacement (3.79MB)|---+ QMods| |---+ AlienRifle| | |---- alienrifle (0.00B)| | |---- AlienRifle.dll (0.00B)| | |---- alienrifle.manifest (0.00B)| | |---- mod.json (0.00B)| | |---- RifleIcon.PNG (0.00B)| | `---- __folder_managed_by_vortex (96.00B)| |---+ BetterPowerInfo| | |---- BetterPowerInfo.dll (0.00B)| | |---- BetterPowerInfo.dll.vortex_backup (50.50KB)| | |---- mod.json (0.00B)| | `---- mod.json.vortex_backup (313.00B)| |---+ FCSPowerStorage| | |---+ Assets| | | |---- colors.json (0.00B)| | | |---- Default.png (0.00B)| | | `---- __folder_managed_by_vortex (96.00B)| | |---- fcspowerstorage-mod (0.00B)| | |---- fcspowerstorage-mod.manifest (0.00B)| | |---- FCSPowerStorage.dll (0.00B)| | |---- FCSSubnauticaCore.dll (0.00B)| | |---- log.txt (0.00B)| | |---- mod.json (0.00B)| | `---- __folder_managed_by_vortex (96.00B)| |---+ HabitatControlPanel| | |---+ Assets| | | |---- Background.png (0.00B)| | | |---- Background.png.vortex_backup (427.12KB)| | | |---- BlueprintIcon.png (0.00B)| | | |---- BlueprintIcon.png.vortex_backup (82.57KB)| | | |---- CheckboxChecked.png (0.00B)| | | |---- CheckboxChecked.png.vortex_backup (52.75KB)| | | |---- CheckboxUnchecked.png (0.00B)| | | |---- CheckboxUnchecked.png.vortex_backup (50.04KB)| | | |---- Circle.png (0.00B)| | | |---- Circle.png.vortex_backup (48.96KB)| | | |---- Habitat.png (0.00B)| | | |---- Habitat.png.vortex_backup (61.89KB)| | | |---- Left.png (0.00B)| | | |---- Left.png.vortex_backup (53.19KB)| | | |---- PickerBackground.png (0.00B)| | | |---- PickerBackground.png.vortex_backup (269.66KB)| | | |---- Right.png (0.00B)| | | |---- Right.png.vortex_backup (53.67KB)| | | |---- Scrim.png (0.00B)| | | |---- Scrim.png.vortex_backup (65.81KB)| | | |---- SelectorHover.png (0.00B)| | | |---- SelectorHover.png.vortex_backup (70.75KB)| | | |---- SelectorSelected.png (0.00B)| | | |---- SelectorSelected.png.vortex_backup (70.59KB)| | | |---- SmallBackground.png (0.00B)| | | |---- SmallBackground.png.vortex_backup (180.21KB)| | | |---- Test.wav (0.00B)| | | `---- Test.wav.vortex_backup (86.18KB)| | |---- HabitatControlPanel.dll (0.00B)| | |---- HabitatControlPanel.dll.vortex_backup (98.50KB)| | |---- mod.json (0.00B)| | `---- mod.json.vortex_backup (335.00B)| |---+ SubnauticaMap| | |---+ maps| | | |---+ example| | | | |---- example.json (0.00B)| | | | |---- example.json.vortex_backup (74.00B)| | | | |---- example.png (0.00B)| | | | |---- example.png.vortex_backup (245.52KB)| | | | |---- example_overlay.json (0.00B)| | | | |---- example_overlay.json.vortex_backup (77.00B)| | | | |---- example_overlay.png (0.00B)| | | | |---- example_overlay.png.vortex_backup (10.23KB)| | | | |---- example_replace_map.json (0.00B)| | | | |---- example_replace_map.json.vortex_backup (170.00B)| | | | |---- example_with_fog.json (0.00B)| | | | `---- example_with_fog.json.vortex_backup (85.00B)| | |---- mod.json (0.00B)| | |---- mod.json.vortex_backup (237.00B)| | |---- subnauticamap (0.00B)| | |---- SubnauticaMap.dll (0.00B)| | |---- SubnauticaMap.dll.vortex_backup (62.50KB)| | `---- subnauticamap.vortex_backup (5.56MB)| |---- readme.txt (0.00B)| `---- vortex.deployment.json (7.16KB)|---+ SNUnmanagedData| `---- (16448 elements not shown...)|---+ Subnautica_Data| |---+ Managed| | |---- 0Harmony-1.2.0.1.dll (108.50KB)| | |---- 0Harmony.dll (72.00KB)| | |---- Assembly-CSharp-firstpass.dll (2.84MB)| | |---- Assembly-CSharp.dll (3.30MB)| | |---- Assembly-UnityScript-firstpass.dll (16.00KB)| | |---- Assembly-UnityScript.dll (11.00KB)| | |---- AssetsTools.NET.dll (107.50KB)| | |---- Boo.Lang.dll (124.00KB)| | |---- cldb.dat (265.01KB)| | |---- iTween.dll (74.00KB)| | |---- LibNoise.dll (39.00KB)| | |---- LitJson.dll (51.50KB)| | |---- LumenWorks.dll (29.00KB)| | |---- Mono.Cecil.dll (262.50KB)| | |---- Mono.Data.Tds.dll (94.00KB)| | |---- Mono.Security.dll (286.50KB)| | |---- mscorlib.dll (2.38MB)| | |---- Newtonsoft.Json.dll (468.00KB)| | |---- Poly2Tri.dll (82.00KB)| | |---- QModInstaller.dll (64.50KB)| | |---- QModManager.exe (122.50KB)| | |---- QModManagerAssets.unity3d (2.86MB)| | |---- System.Core.dll (259.50KB)| | |---- System.Data.dll (695.50KB)| | |---- System.dll (1.02MB)| | |---- System.Transactions.dll (26.50KB)| | |---- System.Xml.dll (1.18MB)| | |---- UnityEngine.dll (1.33MB)| | |---- UnityEngine.dll.mdb (443.76KB)| | |---- UnityEngine.Networking.dll (248.00KB)| | |---- UnityEngine.PerformanceTesting.dll (13.50KB)| | |---- UnityEngine.UI.dll (240.00KB)| | |---- UnityEngine.VR.dll (3.00KB)| | `---- UnityScript.Lang.dll (13.50KB)| |---+ Mono| | `---- (12 elements not shown...)| |---+ Plugins| | `---- (9 elements not shown...)| |---+ Resources| | `---- (2 elements not shown...)| |---+ StreamingAssets| | `---- (20 elements not shown...)| |---- app.info (25.00B)| |---- globalgamemanagers (15.21MB)| |---- globalgamemanagers.assets (15.26MB)| |---- level0 (9.84KB)| |---- level1 (178.64KB)| |---- level10 (582.53KB)| |---- level11 (13.23KB)| |---- level11.resS (128.16KB)| |---- level12 (5.09KB)| |---- level12.resS (128.16KB)| |---- level2 (4.57KB)| |---- level3 (499.90KB)| |---- level4 (79.80KB)| |---- level5 (474.04KB)| |---- level6 (966.99KB)| |---- level7 (385.18KB)| |---- level7.resS (128.16KB)| |---- level8 (5.11KB)| |---- level8.resS (128.16KB)| |---- level9 (5.34KB)| |---- level9.resS (128.16KB)| |---- output_log.txt (5.14KB)| |---- resources.assets (1.89GB)| |---- resources.assets.resS (3.76GB)| |---- ScreenSelector.bmp (206.35KB)| |---- sharedassets0.assets (16.66MB)| |---- sharedassets0.assets.resS (256.00KB)| |---- sharedassets1.assets (77.60KB)| |---- sharedassets1.assets.resS (4.36MB)| |---- sharedassets10.assets (53.70MB)| |---- sharedassets10.assets.resS (362.72KB)| |---- sharedassets11.assets (8.28KB)| |---- sharedassets11.assets.resS (552.00KB)| |---- sharedassets12.assets (4.06KB)| |---- sharedassets2.assets (4.04KB)| |---- sharedassets3.assets (48.71MB)| |---- sharedassets3.assets.resS (112.97MB)| |---- sharedassets4.assets (5.48MB)| |---- sharedassets4.assets.resS (6.47MB)| |---- sharedassets5.assets (16.01MB)| |---- sharedassets5.assets.resS (29.54MB)| |---- sharedassets6.assets (23.91MB)| |---- sharedassets6.assets.resS (95.73MB)| |---- sharedassets7.assets (18.36KB)| |---- sharedassets8.assets (1023.07KB)| |---- sharedassets8.assets.resS (6.00MB)| `---- sharedassets9.assets (4.06KB)|---- monitor_log.txt (71.00B)|---- Subnautica.exe (21.77MB)|---- Subnautica32.exe (68.50KB)|---- SubnauticaMonitor.exe (8.00KB)|---- unins000.dat (19.80KB)|---- unins000.exe (2.53MB)|---- __buildnumber.txt (4.00B)`---- __buildtime.txt (24.00B) [QModManager/INFO] Detected game: SubnauticaPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\0Harmony-1.2.0.1.dll (this message is harmless)[QModManager/INFO] Started loading modsPlatform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\System.Data.dll (this message is harmless)Non platform assembly: C:\Program Files\Epic Games\Subnautica\QMods\AlienRifle\AlienRifle.dll (this message is harmless)Non platform assembly: C:\Program Files\Epic Games\Subnautica\QMods\BetterPowerInfo\BetterPowerInfo.dll (this message is harmless)Non platform assembly: C:\Program Files\Epic Games\Subnautica\QMods\FCSPowerStorage\FCSPowerStorage.dll (this message is harmless)Non platform assembly: C:\Program Files\Epic Games\Subnautica\QMods\HabitatControlPanel\HabitatControlPanel.dll (this message is harmless)Non platform assembly: C:\Program Files\Epic Games\Subnautica\QMods\SubnauticaMap\SubnauticaMap.dll (this message is harmless)[QModManager/ERROR] Invoking the specified entry method "AlienRifle.AlienRifleMod.Patch" failed for mod "AlienRifle"FileNotFoundException: Could not load file or assembly 'SMLHelper, Version=2.0.3.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at QModManager.Patcher.LoadMod (QModManager.QMod mod) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)UnityEngine.DebugLogHandler:LogException(Exception, Object)UnityEngine.Logger:LogException(Exception, Object)UnityEngine.Debug:LogException(Exception)QModManager.Patcher:LoadMod(QMod)QModManager.Patcher:LoadAllMods()QModManager.Patcher:StartLoadingMods()QModManager.Patcher:Patch()QModInstaller.QModPatcher:Patch()GameInput:Awake()UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion)SystemsSpawner:Awake() (Filename: Line: -1) Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\0Harmony.dll (this message is harmless)[betterPowerInfo] Patched[QModManager/INFO] Loaded mod "BetterPowerInfo"[QModManager/ERROR] Invoking the specified entry method "FCSPowerStorage.QPatch.Patch" failed for mod "FCSAlienChief"FileNotFoundException: Could not load file or assembly 'Utilites, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0 at QModManager.Patcher.LoadMod (QModManager.QMod mod) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)UnityEngine.DebugLogHandler:LogException(Exception, Object)UnityEngine.Logger:LogException(Exception, Object)UnityEngine.Debug:LogException(Exception)QModManager.Patcher:LoadMod(QMod)QModManager.Patcher:LoadAllMods()QModManager.Patcher:StartLoadingMods()QModManager.Patcher:Patch()QModInstaller.QModPatcher:Patch()GameInput:Awake()UnityEngine.Object:INTERNAL_CALL_Internal_InstantiateSingle(Object, Vector3&, Quaternion&)UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion)SystemsSpawner:Awake() (Filename: Line: -1) <BuilderUtils:HabitatControlPanel> Added builder entry for HabitatControlPanel (11120)[HabitatControlPanel] Patched[QModManager/INFO] Loaded mod "HabitatControlPanel"[subnauticaMap] Patched[QModManager/INFO] Loaded mod "SubnauticaMap"[QModManager/ERROR] The following mods could not be loaded:- Alien Rifle Mod (AlienRifle)- FCS Power Storage (FCSAlienChief) [QModManager/INFO] Loaded mods:- Better Power Info (BetterPowerInfo)- HabitatControlPanel (HabitatControlPanel)- SubnauticaMap (SubnauticaMap) [QModManager/WARN] Some mods are using an old version of harmony! This will NOT cause any problems, but it's not recommended:- Better Power Info (BetterPowerInfo)- HabitatControlPanel (HabitatControlPanel)- SubnauticaMap (SubnauticaMap)Platform assembly: C:\Program Files\Epic Games\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)[QModManager/INFO] Finished loading QModManager. Loaded 3 mods<BuilderUtils:HabitatControlPanel> Adding tooltip strings to language fileFMOD Studio: Creating runtime system instance (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Fallback handler could not load library C:/Program Files/Epic Games/Subnautica/Subnautica_Data/Mono/.\/System/Library/Frameworks/Security.framework/SecurityFallback handler could not load library C:/Program Files/Epic Games/Subnautica/Subnautica_Data/Mono/lib/System/Library/Frameworks/Security.framework/SecurityFallback handler could not load library C:/Program Files/Epic Games/Subnautica/Subnautica_Data/Mono/.\lib/System/Library/Frameworks/Security.framework/SecurityFallback handler could not load library C:/Program Files/Epic Games/Subnautica/Subnautica_Data/Mono/lib/System/Library/Frameworks/Security.framework/SecurityFallback handler could not load library C:/Program Files/Epic Games/Subnautica/Subnautica_Data/Mono/.\/System/Library/Frameworks/Security.framework/SecurityFallback handler could not load library C:/Program Files/Epic Games/Subnautica/Subnautica_Data/Mono/lib/System/Library/Frameworks/Security.framework/SecurityFallback handler could not load library C:/Program Files/Epic Games/Subnautica/Subnautica_Data/Mono/.\lib/System/Library/Frameworks/Security.framework/SecurityFallback handler could not load library C:/Program Files/Epic Games/Subnautica/Subnautica_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security[QModManager/INFO] Recieved latest version from GitHub. We are up to date!Loading game settings (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) <BuilderUtils:HabitatControlPanel> Adding tooltip strings to language fileProcess name: Subnautica (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) changeset 61951, QualityLevel = 1 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) OK Running Win64 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Application version: 61951 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SystemInfo: deviceModel = HP Pavilion Gaming Desktop 690-00xx (HP) deviceName = DESKTOP-526S013 deviceType = Desktop deviceUniqueIdentifier = 80722f6b38ca370f1dfe5acba5dc11cfe20d24cf graphicsDeviceID = 7297 graphicsDeviceName = NVIDIA GeForce GTX 1050 graphicsDeviceType = Direct3D11 graphicsDeviceVendor = NVIDIA graphicsDeviceVendorID = 4318 graphicsDeviceVersion = Direct3D 11.0 [level 11.1] graphicsMemorySize = 1977 graphicsShaderLevel = 50 npotSupport = Full maxTextureSize = 16384 operatingSystem = Windows 10 (10.0.0) 64bit processorCount = 8 processorFrequency = 3593 processorType = AMD Ryzen 5 2400G with Radeon Vega Graphics supportedRenderTargetCount = 8 supports3DTextures = True supportsAccelerometer = False supportsComputeShaders = True supportsGyroscope = False supportsImageEffects = True supportsInstancing = True supportsLocationService = False supportsRawShadowDepthSampling = True supportsRenderTextures = True supportsRenderToCubemap = True supportsShadows = True supportsSparseTextures = True supportsStencil = 1 supportsVibration = False systemMemorySize = 7080 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading asset bundle 'waterdisplacement' because it is no longer referenced (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Link to comment Share on other sites More sharing options...
fabulouscoops Posted April 19, 2019 Share Posted April 19, 2019 Some of the mods that you have require SMLHelper along with Qmods. [QModManager/ERROR] The following mods could not be loaded:- Alien Rifle Mod (AlienRifle)- FCS Power Storage (FCSAlienChief) https://www.nexusmods.com/subnautica/mods/113 Link to comment Share on other sites More sharing options...
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