penguinchao Posted August 7, 2012 Share Posted August 7, 2012 I've been working on multiple mods for quite some time, and they keep deciding to stop working each time. What happens is that I will create the Quest, make the dialogue views, fill the views with dialogue, test it in game, and everything will be working. But after the mod has been working perfectly for a while, the Quest ceases to pop up on the screen as started, even with "setstage TEAQuest 10;" stage 10 is the beginning. I have tried every suggestion I've read, includingTesting on a different computerMaking sure it was "Start Game Enabled"Ensuring that the conditions were met (ie actor and quest stage).Having perfect Quest Properties and Aliases.Loading a save before the mod was installed, to check for interference from previous versions The weird thing is, let's say I have 3 Branches: Character Meet, Character Attack, Character Post-Attack. I then test in-game and everything is working, the quest shows up, the dialogue is perfectly functional, and there are no issues. But then I'll do something like add a 4th branch, or modify a completely different NPC, or something else that does not modify the working content in any way, then the entire mod will shut down. By "shut down" I mean setstage does nothing, the dialogue is completely absent, and the only sign of the mod even existing is that the characters are standing there, but are completely silent in every way. Has anyone heard of this glitch and have any suggetions? I've searched a lot for this bug and a solution, everyone else seems to have no clue what the problem is either. Link to comment Share on other sites More sharing options...
Xxbtztrl Posted August 8, 2012 Share Posted August 8, 2012 I've read a lot about this information in the Skyrim forums, and I believe your case is the same as everyone elses'. If it is so, it is very likely that it's from a recent CK patch which causes dialogs to not appear. The only solution i've ever heard discovered is to quick save or save however you want and reload that same save and dialogs will very likely work properly by reloading. Link to comment Share on other sites More sharing options...
penguinchao Posted August 9, 2012 Author Share Posted August 9, 2012 Thank you so very much my good sir! :biggrin: Kudos to you! That just made my modding life a thousand times better :) So just one more quick question: Does that mean my modding files are fine, and it's just my game bugging out? So that I'll be able to upload it to the Nexus without fear of a buggy file? Link to comment Share on other sites More sharing options...
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