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I tried to mod morrowind and messed up


AlphaAC

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So I'm new to modding and I honestly don't know where I've went wrong

 

This is a copy of my warnings txt file

 

 

Model Load Error: Meshes\r\electricfish.nif cannot load file in Meshes\r\electricfish.nif.
Will use the default object Marker_Error.NIF.
Creature "MR_Slaughterfish_Elect00000000" has no animation groups.
Morrowind will crash!
Model Load Error: Meshes\f\flora_daybreaker.nif cannot load file in Meshes\f\flora_daybreaker.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\r\rock_crab.NIF cannot load file in Meshes\r\rock_crab.NIF.
Will use the default object Marker_Error.NIF.
Creature "MR_Rockcrab00000000" has no animation groups.
Morrowind will crash!
Model Load Error: Meshes\r\blindfish.nif cannot load file in Meshes\r\blindfish.nif.
Will use the default object Marker_Error.NIF.
Creature "MR_Slaughterfish_Blind00000000" has no animation groups.
Morrowind will crash!
Creature "MR_Slaughterfish_Blind00000001" has no animation groups.
Morrowind will crash!
Creature "MR_Slaughterfish_Elect00000001" has no animation groups.
Morrowind will crash!
Creature "MR_Slaughterfish_Blind00000002" has no animation groups.
Morrowind will crash!
Creature "MR_Slaughterfish_Blind00000003" has no animation groups.
Morrowind will crash!
Model Load Error: Meshes\r\netch_betty_swamp.nif cannot load file in Meshes\r\netch_betty_swamp.nif.
Will use the default object Marker_Error.NIF.
Creature "MR_Betty_Netch_Swamp00000000" has no animation groups.
Morrowind will crash!
Creature "MR_Betty_Netch_Swamp00000001" has no animation groups.
Morrowind will crash!
Creature "MR_Betty_Netch_Swamp00000002" has no animation groups.
Morrowind will crash!
Creature "MR_Betty_Netch_Swamp00000003" has no animation groups.
Morrowind will crash!
Model Load Error: Meshes\a\Colovian Fur\hands.nif cannot load file in Meshes\a\Colovian Fur\hands.nif.
Will use the default object Marker_Error.NIF.
Creature "MR_Slaughterfish_Elect00000002" has no animation groups.
Morrowind will crash!
Creature "MR_Slaughterfish_Elect00000003" has no animation groups.
Morrowind will crash!
Creature "MR_Slaughterfish_Blind00000004" has no animation groups.
Morrowind will crash!
Creature "MR_Slaughterfish_Elect00000004" has no animation groups.
Morrowind will crash!
Model Load Error: Meshes\o\contain_chest_small_03.nif cannot load file in Meshes\o\contain_chest_small_03.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\x\ex_water_barrel.nif cannot load file in Meshes\x\ex_water_barrel.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\x\ex_shack_toilet.nif cannot load file in Meshes\x\ex_shack_toilet.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\f\furn_crate_broken_01.nif cannot load file in Meshes\f\furn_crate_broken_01.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\f\furn_crate_broken_02.nif cannot load file in Meshes\f\furn_crate_broken_02.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\x\ex_chopblock.nif cannot load file in Meshes\x\ex_chopblock.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\x\ex_sawhorse.nif cannot load file in Meshes\x\ex_sawhorse.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\f\furn_fish_02.nif cannot load file in Meshes\f\furn_fish_02.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\f\furn_fish_01.nif cannot load file in Meshes\f\furn_fish_01.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\x\ex_sign_seyda_neen.nif cannot load file in Meshes\x\ex_sign_seyda_neen.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\a\a_netch_boiled_pauld_cl.nif cannot load file in Meshes\a\a_netch_boiled_pauld_cl.nif.
Will use the default object Marker_Error.NIF.
Creature "MR_Rockcrab00000001" has no animation groups.
Morrowind will crash!
Model Load Error: Meshes\r\netch_bull_swamp.nif cannot load file in Meshes\r\netch_bull_swamp.nif.
Will use the default object Marker_Error.NIF.
Creature "MR_Bull_Netch_Swamp00000000" has no animation groups.
Morrowind will crash!
Creature "MR_Slaughterfish_Blind00000005" has no animation groups.
Morrowind will crash!
Creature "MR_Slaughterfish_Blind00000006" has no animation groups.
Morrowind will crash!
Creature "MR_Slaughterfish_Elect00000005" has no animation groups.
Morrowind will crash!
Model Load Error: Meshes\x\ex_imp_portjamb.nif cannot load file in Meshes\x\ex_imp_portjamb.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\x\ex_imp_portcullis.nif cannot load file in Meshes\x\ex_imp_portcullis.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\TM\imp_glove.nif cannot load file in Meshes\TM\imp_glove.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\a\chain\boot_a.nif cannot load file in Meshes\a\chain\boot_a.nif.
Will use the default object Marker_Error.NIF.
Model Load Error: Meshes\c\c_imperial_skirt.nif cannot load file in Meshes\c\c_imperial_skirt.nif.
Will use the default object Marker_Error.NIF.
Actor Animation problem with "MR_Slaughterfish_Elect00000002".
This actor has no Animation class!
Does anyone have any idea how to fix this?
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