VAZY Posted August 8, 2012 Share Posted August 8, 2012 Hello everyone. I try to mashup several pieces of armor to create an only one.For example holding female prisoner's outfit, the female iron armor and all over the UNP body.I followed the tutorials Nightasy. Only I had to miss a thing because in game, my edited meshe is invisible leaving only the head hands and feet appear.How can i fix that ? Sorry for my bad english i'm from french. Link to comment Share on other sites More sharing options...
Perraine Posted August 9, 2012 Share Posted August 9, 2012 You'll nee to post some more info and pictures would be helpful ... Link to comment Share on other sites More sharing options...
VAZY Posted August 17, 2012 Author Share Posted August 17, 2012 http://img59.imageshack.us/img59/7025/clochardarmure.jpgAs you can see on the screenshot.I've mixed some differents armor pieces to make an only one.But when i extract my .nif files and replace the texture.dds the meshes disapear in game.My character is the invisible man. I do not know how to fix that :(. Link to comment Share on other sites More sharing options...
Dragten Posted August 17, 2012 Share Posted August 17, 2012 You need not only to replace the patch to the texture, but to DELETE the BSLightningShaderPropety and MaterialPropety (if it exists) and copy ones from source models in NIKSkope.3d max cannot export proper working BSLightningShaderPropety. Off note:That outfit looks good! Link to comment Share on other sites More sharing options...
GileadMaerlyn Posted August 17, 2012 Share Posted August 17, 2012 If it is invisible, it's certainly a problem with the dismemberment partitions. I can't help you more as I use blender and have no clue about 3ds. Link to comment Share on other sites More sharing options...
Recommended Posts