jhondidfool Posted August 8, 2012 Share Posted August 8, 2012 Over at Beth forums, shadeMe has created a SKSE plugin that bypasses the hardcode on Harkon's verlet cloth.This means people with some know how can make capes and cloth with verlet physics. Hair has not yet been tested.Here's the thread:http://forums.bethsoft.com/topic/1401274-question-harkons-vampire-lord-cape/ Link to comment Share on other sites More sharing options...
Urwy Posted August 8, 2012 Share Posted August 8, 2012 Over at Beth forums, shadeMe has created a SKSE plugin that bypasses the hardcode on Harkon's verlet cloth.This means people with some know how can make capes and cloth with verlet physics. Hair has not yet been tested.Here's the thread:http://forums.bethsoft.com/topic/1401274-question-harkons-vampire-lord-cape/ Nevermind the capes! Bring on the flails! =D But seriously, that's awesome news! :woot: I can't wait to see what other amazing developments this will bring :biggrin: Link to comment Share on other sites More sharing options...
jhondidfool Posted August 8, 2012 Author Share Posted August 8, 2012 Over at Beth forums, shadeMe has created a SKSE plugin that bypasses the hardcode on Harkon's verlet cloth.This means people with some know how can make capes and cloth with verlet physics. Hair has not yet been tested.Here's the thread:http://forums.bethsoft.com/topic/1401274-question-harkons-vampire-lord-cape/ Nevermind the capes! Bring on the flails! =D But seriously, that's awesome news! :woot: I can't wait to see what other amazing developments this will bring :biggrin:for now it works well on single faced surfaces only. When attempted to verlet a kajiit tail it was sliced into stripes that flew around... Link to comment Share on other sites More sharing options...
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