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SKSE Plugin to fix non-spell spell absorbtion issue


Drullo321

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As you may be aware, in unmodded and unfixed Skyrim and Skyrim SSE, there is an issue with incorrect spell absorption behaviour. E.g. if you have any kind of % spell absorption, like Breton Dragonskin power, own conjured creatures may be absorbed.

 

USSEP fixed this for all conjurations by spells. USSEP can't fix this for any other type of conjuration, like conjuration by staves and other sources, meaning that this issue still exists in nowadays Skyrim.

 

Fast way to prove the problem (use Live Another Live mod):

1. Start a new game
2. Choose Breton
3. Use console to add a Staff of the Familiar ID player.additem 00029b75 1
4. Activate Dragon Skin
5. Use the staff several times (50% chance for failing)

 

Detailed description and answer by Arthmoor why it can't be fixed by USSEP: Link

It may is possible to fix with SKSE (don't know) see: Link

 

Is anyone able to a) look in detail if it is possible to fix this bug via SKSE plugin and b) write a SKSE plugin fix

 

Thank you ;)

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