dubiousintent Posted April 2, 2019 Share Posted April 2, 2019 Version 1.0.22 of NifSkope is bundled in the Blender v2.49b (freeware) package. NifSkope v1.3.3 (revision36efdd) (freeware) is also linked there. Various "fully FNV compatible" versions of tools are linked under "Programs and Tools" section of the wiki "Getting started creating mods using GECK" article. -Dubious- Link to comment Share on other sites More sharing options...
YanL Posted April 9, 2019 Share Posted April 9, 2019 Looks like a fun task. I can look that for you tomorrow. Link to comment Share on other sites More sharing options...
YanL Posted April 9, 2019 Share Posted April 9, 2019 (edited) For Pete´s sake, one of those custom bodys :rolleyes: Did not read the thread. Yeah, there´s no fun AT ALL to mess around with a thing with millions of vertices and also wait for 10 minutes to import or export the meshes. Anyway, I set up as far as my patience endured. It's a step in the right direction, but the panties need to be straightened out. There are some clipping in this things on the legs. Another thing, there is a gap between the wrist and the hand. I guess it's because these bodies use different hands? If not, I do not know what happened. The file ==> https://ufile.io/wp2dr The rest is up to you lol EDIT: Oh, I remember now. I forget to fix the color skin in nifskope, so you will need to do that too. In picture Shader and Shader flags for the body you can see the Shader and Shader flags values that are use for the body parts (the parts that show skin). It is important that the Shader value is Shader_Skin. http://wiki.tesnexus.com/index.php/Creating_an_armour_for_Fallout._Part_2 Edited April 9, 2019 by YanL Link to comment Share on other sites More sharing options...
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