Campaigner Posted August 9, 2012 Share Posted August 9, 2012 Can't attach a file because it keeps giving errors. Here's a screenshot of the issue; http://imgur.com/dFdwl I finally got the Construction Kit to work with Dawnguard after redownloading it a thousand times, and in the middle of me making a mod, it stops letting me fix things. Small errors, such as invisible objects or changing tools on me out of nowhere. Nothing big, a restart fixes everything, or so I thought. I have two areas in my current mod; one with a lot of detail, one with little detail. The one with a lot of detail suddenly stopped letting me edit the interior data, such as lighting and music. I literally cannot save changes. I checked my other area, and it has the same problem. I tried a vanilla area and a Dawnguard area, and the same issue persists. Please help me figure out what's wrong, as I've been working on this mod for several hours, and I don't want to start over because the program doesn't work as it should. Link to comment Share on other sites More sharing options...
missjennabee Posted August 9, 2012 Share Posted August 9, 2012 When you say you got Dawnguard working - did you do this by changing the values in your SkyrimEditor.ini file? Link to comment Share on other sites More sharing options...
Sigurd44 Posted December 15, 2012 Share Posted December 15, 2012 (edited) I want to join this thread, because I still have problems to get Dawnguard working with the CK. I still get errors if I load the Dawnguard.esm and at around 89% the CK does not respond anymore and a CTD occures. I know the SkyrimEditor.ini tweak to get around this problem, but it doesn't work for me. My SkyrimEdit.ini files are these: [General]bAllowMultipleMasterLoads=1bUseVersionControl=0bUseMyGamesDirectory=0SLocalSavePath=Saves\SLocalMasterPath=Data\SLocalBackupPath=Data\CheckInBackupuiFaceGenMaxEGTDataSize=67108864uiFaceGenMaxEGMDataSize=67108864bUseEyeEnvMapping=1bFixFaceNormals=0bUseFaceGenHeads=1bFaceMipMaps=1bExternalLODDataFiles=1bOnlyActiveFileForRefFix=1bForceCheckOutOnRefFix=0bFixPersistenceOnRefInit=0bFixBadLocRefsOnInit=0iCheckCellRegionsOnInit=0bCheckDoorCollisionOnInit=0bWarnOnGameSettingLoad=0bFaceGenTexturing=1bCheckHairOnInit=0bKeepHeadOnRaceChange=0bCreateShaderPackage=0uGridDistantTreeRangeCity=4uGridDistantCountCity=4uGridDistantTreeRange=15uGridDistantCount=25uGridsToLoad=5bAnimationUseBlendFromPose=0fAnimationDefaultBlend=0.2000fAnimationMult=1.0000iCheckOutOnBoundChange=2bFixAIPackagesOnLoad=0bKeepPluginWhenMerging=0bLoadTheUserPlugin=0bCreate Maps Enable=0bDisableDuplicateReferenceCheck=1bCheckForMultiFileForms=1bCheckForRefCellChanges=0bTintMipMaps=0uExterior Cell Buffer=36uInterior Cell Buffer=3bPreemptivelyUnloadCells=0SFaceTestSoundName=Data\Sound\Voice\Test\CharGen QA1.waviTextColorRegionFormB=160iTextColorRegionFormG=160iTextColorRegionFormR=160iTextColorLockedChildFormB=0iTextColorLockedChildFormG=255iTextColorLockedChildFormR=255iTextColorLockedFormB=0iTextColorLockedFormG=0iTextColorLockedFormR=255iTextColorMyFormB=0iTextColorMyFormG=120iTextColorMyFormR=0bClearPersistenceOnVCSort=0bAllowNonGroupedVersionControl=0iFullSaveCellThreshhold=20iNPCCheckOutCount=500iLandCheckOutCount=1024fPathGridAutoConnectRadius=512.0000SFile Path=bLight Radius=0bMaximize Editor=0bPreview=0bAllowUnsafeSave=0bAllowMultipleEditors=0bSkipValidateForms=1 [Audio]iMaxSizeForCachedSound=256iAudioCacheSize=2048bEnableAudioCache=0fAudioDebugDelay=0.0000bUseAudioDebugInformation=1fDefaultMasterVolume=1.0000fDialogMaxDistance=50000.0000fDialogMinDistance=70.0000bEnableAudio=1sDefaultLocalSoundFXPath=Data\Sound\FX [imagespace]bDoDepthOfField=1bDoMotionBlur=1bDoRadialBlur=1 [DistantLOD]iDistantLODGroupWidth=8bUseLODLandData=0fFadeDistance=12288.0000bUpdateDistantRefDataOnLoad=0 [backgroundLoad]iPostProcessMillisecondsEditor=50iPostProcessMillisecondsLoadingQueuedPriority=20iPostProcessMilliseconds=5bLoadBackgroundFaceGen=0bUseMultiThreadedFaceGen=1bBackgroundCellLoads=1bLoadHelmetsInBackground=1iAnimationClonePerLoop=5bSelectivePurgeUnusedOnFastTravel=0bUseMultiThreadedTrees=1bUseBackgroundFileLoader=0 [HAVOK]iNumThreads=1fMaxTime=0.0167bHavokDebug=1bTreeTops=0iSimType=1bPreventHavokAddAll=0bPreventHavokAddClutter=0fRF=1000.0000fOD=0.9000fSE=0.3000fSD=0.9800fChaseDeltaMult=0.0500iEntityBatchRemoveRate=100iMaxPicks=40bAddBipedWhenKeyframed=0fMoveLimitMass=95.0000iUpdateType=0 [HeightMapEditor]uPreviewSize=512uBrushSetting11=52531250uBrushSetting10=52531250uBrushSetting9=52531250uBrushSetting8=52531250uBrushSetting7=52531250uBrushSetting6=52531250uBrushSetting5=52531250uBrushSetting4=52531250uBrushSetting3=52531250uBrushSetting2=52531250uBrushSetting1=52531250uBrushSetting0=52531250iColorSchemeHeight9=65535iColorSchemeHeight8=57344iColorSchemeHeight7=49152iColorSchemeHeight6=40960iColorSchemeHeight5=32768iColorSchemeHeight4=24576iColorSchemeHeight3=16384iColorSchemeHeight2=8192iColorSchemeHeight1=4096iColorSchemeHeight0=0rColorSchemeBrush=0,255,0rColorSchemeGrid=0,255,0rColorScheme9=128,128,128rColorScheme8=102,255,51rColorScheme7=128,0,128rColorScheme6=255,128,192rColorScheme5=255,0,0rColorScheme4=255,255,0rColorScheme3=128,0,0rColorScheme2=0,255,255rColorScheme1=0,0,128rColorScheme0=0,0,0 [TerrainManager]fBlockLevel0Distance=18432.0fBlockLevel1Distance=34816.0fBlockLevel2Distance=67584.0fBlockLevel3Distance=262192.0fBlockLoadDistance=100000.0000fBlockMorphDistanceMult=0.5000fSplitDistanceMult=0.7500bUseDistantObjectBlocks=1bUseNewTerrainSystem=1 [Pathfinding]fObstacleUpdateDeltaWhenUnknown=5.0000fObstacleUpdateDeltaWhenMoving=1.0000bBackgroundNavmeshUpdate=1bDrawPathBounds=0bBackgroundPathing=1bRebuildPathIfSmootherFailed=1bCreateDebugInfo=0bUsePathSmoothing=1bUseObstacleAvoidance=1bUseStraightLineCheckFirst=1 [NavMeshGeneration]bFinalizeNavMesh2=1fMaxXYThreshold2=8.0000fStepHeight2=25.0000fCornerSimplifyThreshold2=0.9000fLongestEdge2=512.0000fShortestEdgeLength2=10.0000fMinIntersectionLength2=0.1000fSimplifyEdgeSwapAngle2=3.5000fMaxWalkableAngle2=45.0000fSimplificationLevel2=2.5000fMinIslandArea2=150.0000fOverlapDistance2=128.0000fWieldVertexDistance2=0.1000bFinalizeNavMesh1=1fMaxXYThreshold1=8.0000fStepHeight1=25.0000fCornerSimplifyThreshold1=0.9000fLongestEdge1=512.0000fShortestEdgeLength1=10.0000fMinIntersectionLength1=0.1000fSimplifyEdgeSwapAngle1=3.5000fMaxWalkableAngle1=45.0000fSimplificationLevel1=2.5000fMinIslandArea1=150.0000fOverlapDistance1=128.0000fWieldVertexDistance1=0.1000 [speedTree]fCanopyShadowGrassMult=1.0000iCanopyShadowScale=512fTreeForceMaxBudAngle=-1.0000fTreeForceMinBudAngle=-1.0000fTreeForceLeafDimming=-1.0000fTreeForceBranchDimming=-1.0000fTreeForceCS=-1.0000fTreeForceLLA=-1.0000fTreeLODExponent=1.0000bForceFullLOD=0bEnableTrees=1 [Trees]bPickSkinnedTrees=0 [Debug]bDebugFaceGenCriticalSection=0bDebugFaceGenMultithreading=0 [LOD]fTalkingDistance=2000.0000fLodDistance=500.0000bUseFaceGenLOD=0bLODUseCombinedLandNormalMaps=1bForceHideLODLand=0iLODTextureTiling=2iLODTextureSizePow2=8fLODQuadMinLoadDistance=65536.0000bDisplayLODTrees=1bDisplayLODBuildings=1bLODPopTrees=0bLODPopActors=0bLODPopItems=0bLODPopObjects=0fLODFadeOutMultActors=5.0000fLODFadeOutMultItems=2.0000fLODFadeOutMultObjects=5.0000fLODMultLandscape=1.0000fLODMultTrees=1.2000fLODMultActors=1.0000fLODMultItems=1.0000fLODMultObjects=1.0000iFadeNodeMinNearDistance=400fLODFadeOutPercent=0.9000fLODBoundRadiusMult=3.0000 [Weather]fSunGlareSize=350.0000fSunBaseSize=250.0000bPrecipitation=1fAlphaReduce=1.0000SBumpFadeColor=255,255,255,255SLerpCloseColor=255,255,255,255SEnvReduceColor=255,255,255,255 [Landscape]fLandFriction=2.5000iLandBorder2B=0iLandBorder2G=0iLandBorder2R=0iLandBorder1B=0iLandBorder1G=255iLandBorder1R=255bCurrentCellOnly=0bPreventSafetyCheck=0fLandTextureTilingMult=3.0000uDefColor15=0uDefColor14=0uDefColor13=0uDefColor12=0uDefColor11=0uDefColor10=0uDefColor09=0uDefColor08=0uDefColor07=0uDefColor06=0uDefColor05=0uDefColor04=0uDefColor03=0uDefColor02=0uDefColor01=0uDefColor00=0fRColorB=1.0000fRColorG=1.0000fRColorR=1.0000fLColorB=0.0000fLColorG=0.0000fLColorR=0.0000iOpacity=100iFalloff=75iRadius=5iFlags=1SDefaultLandDiffuseTexture=Dirt02.ddsSDefaultLandNormalTexture=Dirt02_N.dds [Grass]iMinGrassSize=20bGrassPointLighting=0bDrawShaderGrass=1iGrassDensityEvalSize=2iMaxGrassTypesPerTexure=2fWaveOffsetRange=1.7500fGrassWindMagnitudeMax=125.0000fGrassWindMagnitudeMin=5.0000fTexturePctThreshold=0.0000fGrassMinStartFadeDistance=0.0fGrassMaxStartFadeDistance=7000.0fGrassDefaultStartFadeDistance=3500.0fGrassFadeRange=1000.0bAllowCreateGrass=1 [MAIN]bPrimitivesOn=0bDrawWaterRefLinks=1iLastHDRSetting=-1bShowDynamics=1bShowMultibounds=1bShowActors=1bShowStatics=1bShowWater=1bShowTerrain=1bShowDoors=1bShowActivators=1bShowHelperObjects=1bShowMarkers=1bShowLights=1 [bLightAttenuation]fQuadraticRadiusMult=1.0000fLinearRadiusMult=1.0000bOutQuadInLin=0fConstantValue=0.0000fQuadraticValue=16.0000fLinearValue=3.0000uQuadraticMethod=2uLinearMethod=1fFlickerMovement=8.0000bUseQuadratic=1bUseLinear=0bUseConstant=0 [Localization]iExtendedResponseLength=255iExtendedTopicLength=50bAllowExtendedText=0 [Voice]SFileTypeLTF=ltfSFileTypeLip=lipSFileTypeSource=wavSFileTypeGame=xwmiWaveFormat=5bWarnMissingSource=1 [Water]fRefractionWaterPlaneBias=3.0000SSurfaceTexture=wateruRefractionResolution=128uReflectionResolution=128bUseObliqueFrustumCulling=1bUseWaterReflectionsMisc=0bUseWaterReflectionsStatics=0bUseWaterReflectionsTrees=0bUseWaterReflectionsActors=0bUseWaterReflections=1bUseWaterHiRes=0bUseWaterShader=1fTileTextureDivisor=4.7500fSurfaceTileSize=2048.0000bUpdateRenderWindowWater=1 [Display]bDynamicWindowReflections=1fShadowFadeTime=1.0000iPresentInterval=1fGamma=1.0000bDecalsOnSkinnedGeometry=1uVideoDeviceIdentifierPart4=0uVideoDeviceIdentifierPart3=0uVideoDeviceIdentifierPart2=0uVideoDeviceIdentifierPart1=0bUseFakeFullScreenMotionBlur=0bUseResolvableDepth=1iShadowFilter=3bAllowPartialPrecision=1iShadowMapResolutionPrimary=2048iShadowMapResolutionSecondary=1024bShadowsOnGrass=0bActorSelfShadowing=0iActorShadowCountInt=4iActorShadowCountExt=2fEyeEnvMapLOD2=65.0000fEyeEnvMapLOD1=45.0000fEnvMapLOD2=1800.0000fEnvMapLOD1=1500.0000fSpecularLOD2=800.0000fSpecularLOD1=500.0000fShadowLOD2=400.0000fShadowLOD1=200.0000fLightLOD2=1500.0000fLightLOD1=1000.0000bEquippedTorchesCastShadows=0bReportBadTangentSpace=0bStaticMenuBackground=1bForcePow2Textures=0bForce1XShaders=0bAllow30Shaders=0bAllow20HairShader=1iTexMipMapMinimum=0iTexMipMapSkip=0bAllowScreenShot=0iMultiSample=0bDoTallGrassEffect=1bForceMultiPass=1bDoStaticAndArchShadows=0bDoActorShadows=1bDoTexturePass=1bDoSpecularPass=1bDoDiffusePass=1bDoAmbientPass=1bDoCanopyShadowPass=1bDrawShadows=1fShadowLODDefaultStartFade=5000.0000fShadowLODStartFade=5000.0000fLightLODStartFade=5000.0000bUseRefractionShader=1bUse Shaders=1iNPatchNOrder=0iNPatchPOrder=0iNPatches=0iLocation Y=0iLocation X=0bFull Screen=0bIgnoreResolutionCheck=0iSize H=300iSize W=467iAdapter=0iMaxDecalsPerFrame=10fDecalLifetime=10.0000 [interface]fInterfaceTintB=0.8824fInterfaceTintG=0.9843fInterfaceTintR=0.6314fMenuModeAnimBlend=0.0000 [blurShaderHDRInterior]fTargetLUM=1.0000fUpperLUMClamp=1.0000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.5000fBrightScale=2.2500fBrightClamp=0.2250fBlurRadius=7.0000iNumBlurpasses=1 [blurShaderHDR]fTargetLUM=1.2000fUpperLUMClamp=1.0000fGrassDimmer=1.3000fTreeDimmer=1.2000fEmissiveHDRMult=1.0000fEyeAdaptSpeed=0.7000fSunlightDimmer=1.3000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fBrightScale=1.5000fBrightClamp=0.3500fBlurRadius=4.0000iNumBlurpasses=2iBlendType=2bDoHighDynamicRange=1 [blurShader]fSunlightDimmer=1.0000fSIEmmisiveMult=1.0000fSISpecularMult=1.0000fSkyBrightness=0.5000fSunBrightness=0.0000fAlphaAddExterior=0.2000fAlphaAddInterior=0.5000iBlurTexSize=256fBlurRadius=0.0300iNumBlurpasses=1iBlendType=2bUseBlurShader=1 [GethitShader]fBlurAmmount=0.5000fBlockedTexOffset=0.0010fHitTexOffset=0.0050 [Decals]bDecalMultithreaded=0bDecalOcclusionQuery=1bDebugDecals=0bProfileDecals=0uMaxDecalCount=100 [AnimationWarning]bPriorityWarning=0bClampWarning=0 [TestAllCells]bFileShowTextures=1bFileShowIcons=1bFileSkipIconChecks=0bFileTestLoad=0bFileNeededMessage=1bFileGoneMessage=1bFileCheckModelCollision=0bFileSkipModelChecks=0 [GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save. [OPENMP]iThreads=3iOpenMPLevel=10 [PreviewMovement]bRecreateEveryUpdate=1fPreviewLandTextureTiles=8.0000SPreviewLandTexture=Landscape\DirtWasteland01.ddsSPreviewLandTextureNormal=Landscape\DirtWasteland01_N.ddsiPreviewTextureSize=256iLightAmbientColor=8421504iLightDiffuseColor=16777215fCamera Pan=1.0000fCamera Zoom Ortho=0.0010fCamera Zoom=0.2500fCamera Rotate=0.7500 [MESSAGES]bSkipInitializationFlows=1bSkipProgramFlows=1bAllowYesToAll=1bBlockMessageBoxes=0iFileLogging=0 [Movement]iAutoSave Time=0fClip Dist=300000.0000fLand Mult=1.0000fCamera Pan=5.0000fCamera Zoom Ortho=0.0010fCamera Zoom=2.0000fCamera Rotate=1.0000fObj Move=1.0000fObj Rotate=1.0000iSnap Angle=45iSnap Grid=64uFlags=60 [Archive]bInvalidateOlderFiles=1SArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa, Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, HearthFires.bsaSInvalidationFile=ArchiveInvalidation.txtiRetainFilenameOffsetTable=1iRetainFilenameStringTable=1iRetainDirectoryStringTable=1bCheckRuntimeCollisions=0bUseArchives=1SResourceArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, HearthFires.bsa [sound]SFaceFXLanguage=USEnglishfDialogueGestureExaggeration=1.0000SFaceFXPath=Data\Sound\Voice\Processing [spellCheck]SUserSelLexiconFile=userdic.tlxSUserLexiconFiles=userdic.tlx,correct.tlxSUserLexiconDir=Lex\UserSLexiconFiles=ssceam.tlx,ssceam2.clx,accent.tlx,tech.tlxSLexiconDir=Lex [budgetCaps]uLoadedAreaNonActorMemoryBudgetCap=164626432uTWeightLightsPerGeometry=1uTWeightLightCount=1uTWeightTextureMemory=3uTWeightGeometryMemory=3uTWeightTriangleCount=5uTWeightGeometryCount=3uTWeightEmittersCount=1uTWeightParticlesCount=1uTWeightAnimatedObjectsCount=2uTWeightActiveRefCount=1uTWeightActorRefCount=1uTWeightRefCount=5uLightsPerGeometryInterior=5uLightCountInterior=10uTextureMemoryInterior=104857600uGeometryMemoryInterior=10485760uTriangleCountInterior=100000uGeometryCountInterior=1000uEmittersCountInterior=50uParticlesCountInterior=5000uAnimatedObjectsCountInterior=50uActiveRefCountInterior=100uActorRefCountInterior=20uRefCountInterior=1000uLightsPerGeometry=5uLightCount=10uTextureMemory=20971520uGeometryMemory=5242880uTriangleCount=100000uGeometryCount=1000uEmittersCount=50uParticlesCount=5000uAnimatedObjectsCount=50uActiveRefCount=100uActorRefCount=20uRefCount=700 [Papyrus]sScriptSourceFolder = "Data\Scripts\Source"sScriptCompiledFolder = "Data\Scripts\"sCompilerFolder = "Papyrus Compiler\"bPerforceEnabled = 0iMinMemoryPageSize = 128iMaxMemoryPageSize = 512iMaxAllocatedMemoryBytes = 76800 ;75kb [Flowchart]bPerforceEnabled = 0 As you may realize I added bAllowMultipleMasterLoads=1 under general and Dawnguard.bsa under Archive SArchiveList and SResourceArchiveList2 as in the several video and bug fixing guides explained. I still get strings errors at around 89%, where the CK just crashes after three times of ignoring the certain errors. Error messages are as follows: AssertC:\_Skyrim\Code\TESV\TES Shared\misc\BGSLocalizedString.cppLine:2860LOCALIZATION:error opening or reading strings file AssertC:\_Skyrim\Code\TESV\TES Shared\misc\BGSLocalizedString.cppLine:2872failed to allocate entry array Assert File:c:\_skyrim\code\tesv\bssytem\BSTSmartPointer.hLine:167Null pointer After the third error message the CK does a CTD. The really strange thing is...it works with HearthFire.esm. The HearthFire.esm loads up in the CK without any problems. I have an up to date version of the CK and Skyrim. Any idea? Edited December 15, 2012 by Sigurd44 Link to comment Share on other sites More sharing options...
Sigurd44 Posted December 15, 2012 Share Posted December 15, 2012 (edited) Ok, I got around that problem by another method. I just patched my Sykrim via Steam into the english version with english localization and Dawnguard loaded as smooth as a baby butt. Either I had a corrupt german .STRING file or the CK has problems with foreign localizations. I thought about to even change my Win7 into english language, because I realized that, while loading something with CK, instead a "yes to all" button with the german windows version you get an "Abbrechen" button (which seems to work like a "yes to all" button neverthless, but maybe not) and maybe this caused all the havoc. Maybe I should have just clicked all the error messages with a single "yes/ja" instead the "Abbrechen" button and Dawnguard would have loaded properly. Nevertheless, Skyrim in english is much better, because as a nice side effect I have no language confusion in my dialogue and UI options anymore, caused by several mods without any available german translation. One disadvantage...Lydia's voice is more sexy in the german version, she sounds almost submissive there, but maybe Iona has a better voice now, she sounded like an impatient general in german :-) Edited December 15, 2012 by Sigurd44 Link to comment Share on other sites More sharing options...
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