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OOO CTD problem


tcwleblanc

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Alright so I am running fcom 0.9.9 Beta with OOO 1.34 B3 MMM Warcry Bobs etc, they are all updated to the latest beta patches with all patches applied. Now everything was running perfect for 5 hours then all of a sudden CTD over and over. i killed all my mods and started testing them 1 at a time, it turned out that the ooo.esp was causing the problems, whenever i try to load a new area (not a dungeon or house but when im running out side) I get a CTD. I tried reverting back to the non beta version, reverting to my original .ini reinstalling ooo and then completely reinstalling oblivion and only ooo and i still get the problem, though ive run the OOO mod and FCOM fine before and it was running for 5 hours before it did it and there was plenty of loading going on then. does anyone have any idea at all what it could be?
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ok. Were you using FCOM_OscurosOverhaul?(sorry for idiot seeming questions, but sometimes it can be just a small thing causing the problems)

 

With Oscuros, if you are using it in an existing save, it's best to go to the testing place, find a bed there, and sleep for 24 hours to reset everything for it and the rest. type in~coc TestingHall to get there, then ~cow Tamriel,11,20 to go back(you end up right outside the sewer exit)

 

Did you use Wrye Bash to update your saves?

 

Are you using it in the correct load order?

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It was on a fresh install so i had no saves, i wasnt using the FCOM_OscurosOverhaul only convergance ;) and i have fcom helper with the september database to do the load order, as well as checking the fcom site and comparing mine with theres and it came out alright.

 

the thing thats got me is i completely uninstalled oblivion and all my mods and then reinstalled it with only OOO and it was still happening, but only in one area.

 

I decided i would start a new game and hopefully not run into the problem again xD

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