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Problem with Music triggers and music type priorities.


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So yeah, basically what I'm trying to do is to have a music track to play when I'm inside a building and a music track to play when I'm outside the building, all happening within an exterior cell, no interior cells involved.

 

The problem that I have is that I only get to trigger one or the other, if I set a higher priority to the outside track then the building track doesn't trigger when I enter. On the contrary if I set a higher priority to the building track, the outside track doesn't trigger when I leave the building.

 

The tracks are suppossed to keep playing until another track gets triggered from a different zone in the map. The problem is that I can't make it happen backwards.

 

I'm not sure if I was clear enough on what I am trying to do: You are on the street and a music track is playing, you enter into a building and you trigger another music track but when you leave the building you can't re-trigger the street track, beause the building track is higher priority than the street track. Dx

 

Having two track on equal priority doesn't help either. I'm using triggers with the default music trigger script.

 

Any help will be greatly appreciated, thank you in advance!!

Edited by Sebastiel
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