ZephyrFive Posted August 10, 2012 Share Posted August 10, 2012 This would be for character's with partially or badly dyed hair. To make it easier, you could make each style's second tone be set, and make a new style on the list for each color. For specific request styles, I have these Male[/line]Wild, Medium-length, second-tone for bangs over the left eyeNeat, Medium-length, second-tone for bangs over the left eyeWild, Long, streaksWild, Long, orderly streaksNeat, Long, streaksNeat, Long, rootsCaesar short, streaksSpiked short, frostedSpiked up, frostedSpiked Medium-length, streaksWild, Long, dyed bangs over eyeNeat, Long, dyed bangs over eyeShort, feathered, frosted Hat compatible versions? Female[/line]Bob, frostedWild bob, streaksShoulder-length, wild, streaksWild, Long, dyed bangs over left eyeNeat, Long, dyed bangs over left eye Hat compatible? To me, people would like this, wouldn't they? And it shouldn't be too hard. Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted August 10, 2012 Share Posted August 10, 2012 One of the hair texture files (_hl maybe? I forget) is set up to mask off color changes. So when you move the slider it will not affect the masked off areas. There are some modded hairs that have attached hats and headbands, and the like, so look at the textures on those for examples. Link to comment Share on other sites More sharing options...
ZephyrFive Posted August 11, 2012 Author Share Posted August 11, 2012 Yes, that's what I thought. Mind you, I probably wouldn't be asking if I could do it myself, and I've tried. I just feel I need a class or something before I go at it. Link to comment Share on other sites More sharing options...
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