kalvin369 Posted August 10, 2012 Posted August 10, 2012 There's a very handy mod (Manual Reload: http://newvegas.nexusmods.com/mods/37090) for FO:NV that disables the auto-reload action. It has saved my butt on numerous occasions and I miss it in FO3. Prime example (with vs without mod): Finish a "clip" of shotgun shells -> quickly switch to pistol -> pew pew OR Finish a "clip" of shotgun shells -> slowly reload shotgun -> punched in the face by berserker with 1 bar of health -> die. Can anyone help with this? Thanks! (the "punched in the face" scenario happened exactly about 5 minutes ago)
diegoguedes0 Posted May 12, 2013 Posted May 12, 2013 i really miss such a mod for fallout 3 too , i cant play NV anymore without it!!!
Melchior3 Posted May 16, 2013 Posted May 16, 2013 (edited) I've searched and read all that I can find on the topic, and the author of the NV mod stated that FOSE doesn't have the capability to remember the ammo-count between weapon changes, but can stop the auto reload so that you can switch when empty, instead of reloading automatically. I tried changing the master on the NV version and running it in FO3, but nothing happens, I suspect it needs someone who knows scripting much better than I to even get it started. But it would still be limited by FOSE, unless it has been updated since he tried it last. I would be happy with no automatic reload, as a start, and would use it just like that. If ammo memory could be implemented later on that would be best of course. edit: This post is where he mentions the limitations. Edited May 16, 2013 by Melchior3
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