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Changing Values in a mod


Hatsodoom

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So I'm using a mod, "True Classic Chromatic Dragons" and it's a great mod, but the dragons introduced into the game have very poor physical damage. After looking into things I know how to beef them up, but I want to make sure doing so will not screw up my save files. Simply put will changing values (or in this case adding perks to the modded enemies) mid-playthrough screw up my files, or is this safe? (No altering of scripts is involved here.) I don't plan on taking credit for anything or reuploading the mod anywhere, this is just for me.

 

Also should I save these changes to the mod itself, or make a new esp plugin for the changes?

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