Jump to content

Skill Advancement Potion (Would this work?)


Zeifyl

Recommended Posts

I am attempting to create a script (Have never been scripting in any similar language before), that will make a certain potion advance a skill by a certain amount of levels, when drunk.

This is my code.

Scriptname AddThievingPotionEffects extends Game 

Game.IncrementSkillBy("Pickpocket", Magnitude)

Would this code work? And if not, how can it be made to work?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...