Jetstar88 Posted August 10, 2012 Share Posted August 10, 2012 I've been having issues with FPS recently, more specifically, when in the presence of NPCs. Whenever my character is facing multiple NPCs (usually 2 or more), there is a noticeable drop in FPS. I can run all around the world in high detail and be fine, until I come across something alive, and then BAM!Is there a way to allocate more RAM to the NPC processes? (whatever they may be)I doubt half of this makes sense. If anybody wants to explain to me in more detail, I'd love it.My system specs (taken from dxdiag):Time of this report: 8/10/2012, 10:19:35 Machine name: DEATHSTAR-2 Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.120402-0336) Language: English (Regional Setting: English)System Manufacturer: Dell Inc. System Model: Inspiron 518 BIOS: Phoenix - AwardBIOS v6.00PG Processor: Intel® Core2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~2.4GHz Memory: 3070MB RAM Page File: 1660MB used, 4687MB available Windows Dir: C:\Windows DirectX Version: DirectX 11DX Setup Parameters: /PackageInstall DxDiag Version: 7.00.6002.18107 32bit Unicode Card name: NVIDIA GeForce GT 430 Manufacturer: NVIDIA Chip type: GeForce GT 430 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0DE1&SUBSYS_0828196E&REV_A1 Display Memory: 2271 MB Dedicated Memory: 993 MB Shared Memory: 1278 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor: Generic PnP Monitor Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll Driver Version: 8.17.0012.9610 (English) DDI Version: 11 BGRA Supported: YesDriver Attributes: Final Retail Driver Date/Size: 2/29/2012 19:59:00, 15009600 bytes WHQL Logo'd: Yes WHQL Date Stamp: Device Identifier: {D7B71E3E-4EA1-11CF-545F-24281FC2C535} Vendor ID: 0x10DE Device ID: 0x0DE1 SubSys ID: 0x0828196E Revision ID: 0x00A1 Revision ID: 0x00A1 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C Link to comment Share on other sites More sharing options...
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