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Crafting is completely nonfunctional


Ragnarok101

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We REALLY need to see your sorted "load order" as produced by "LOOT"; to include the main game and DLC files. With modded games its the sequence, not merely the list of mods, which is the cause of many problems. LOOT's sort gives a good first approximation, correcting the most obvious issues and is sufficient for most players. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata". Instructions on how to copy it's list for posting are in the "How to ask for help" article, and "Checklist Item #11' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

Please see the wiki "HUD-UI-Menu issues" article.

-Dubious-

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We REALLY need to see your sorted "load order" as produced by "LOOT"; to include the main game and DLC files. With modded games its the sequence, not merely the list of mods, which is the cause of many problems. LOOT's sort gives a good first approximation, correcting the most obvious issues and is sufficient for most players. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata". Instructions on how to copy it's list for posting are in the "How to ask for help" article, and "Checklist Item #11' entry in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.

 

Please see the wiki "HUD-UI-Menu issues" article.

 

-Dubious-

 

My apologies. I think the error is something to do with 'JIP Improved Recipe Menu'.

 

 

0 0 FalloutNV.esm

1 1 DeadMoney.esm

2 2 HonestHearts.esm

3 3 OldWorldBlues.esm

4 4 LonesomeRoad.esm

5 5 GunRunnersArsenal.esm

6 6 ClassicPack.esm

7 7 MercenaryPack.esm

8 8 TribalPack.esm

9 9 CaravanPack.esm

10 a YUP - Base Game + All DLC.esm

11 b Interior Lighting Overhaul - Core.esm

12 c ELECTRO-CITY - CompletedWorkorders.esm

13 d Project Nevada - Core.esm

14 e FCOMaster.esm

15 f Project Nevada - Equipment.esm

16 10 ELECTRO-CITY - Highways and Byways.esm

17 11 DWCNV.esm

18 12 JIP Selective-Fire.esm

19 13 Interior Lighting Overhaul - L38PS.esm

20 14 SCAV.esm

21 15 Th3OverseerCore.esm

22 16 SomeguySeries.esm

23 17 oHUD.esm

24 18 SolidProject.esm

25 19 Project Nevada - Extra Options.esm

26 1a New Vegas Stories.esm

27 1b World Of Secrets.esm

28 1c A Difference of Opinion.esm

29 1d ZionTrail.esm

30 1e Navmesh Fixes and Improvements.esm

31 1f WMVM.esm

32 20 Project Nevada - Rebalance.esp

33 21 Project Nevada - Cyberware.esp

34 22 KhanInitiation.esp

35 23 FCO - The Last Few Edits + DLC.esp

36 24 Functional Post Game Ending.esp

37 25 YUP - NPC Fixes (Base Game + All DLC).esp

38 26 Project Nevada - Rebalance Complete.esp

39 27 Vurt's WFO.esp

40 28 Project Nevada - All DLC.esp

41 29 Lightweight Strip Overhaul.esp

42 2a MJVEOutpost.esp

43 2b outsidebets.esp

44 2c The True Revival of Luxury - An Ultra-Luxe Overhaul.esp

45 2d Eliza.esp

46 2e populatedcasino.esp

47 2f TLD_Travelers.esp

48 30 WeaponModsExpanded.esp

49 31 WMX-DLCMerged.esp

50 32 ISFX.esp

51 33 EVE FNV - ALL DLC.esp

52 34 vault22FloralOverhaul.esp

53 35 NewVegasUncut 123457 Merged.esp

54 36 WMX-EVE-AllDLCMerged.esp

55 37 Lucky38Reloadedv5.esp

56 38 ZionTrail-NV.esp

57 39 Headhunting.esp

58 3a NorthRoad.esp

59 3b ArmorClothes.esp

60 3c FCO - NPC Changes.esp

61 3d ArizonaArmy.esp

62 3e CCO - Ulysses Companion.esp

63 3f PeaceInTheValley.esp

64 40 Guns.esp

65 41 More Perks Merged.esp

66 42 ADAM Complete.esp

67 43 dD - Enhanced Blood Main NV.esp

68 44 IMPACT.esp

69 45 ADAM - MERGE.esp

70 46 Sympathy For The Devil.esp

71 47 RoxieFollower.esp

72 48 NewVegasBounties.esp

73 49 NewVegasBountiesII.esp

74 4a TheInheritance.esp

75 4b Russell.esp

76 4c Fortune Canyon.esp

77 4d A Guide To Revenge.esp

78 4e ILO - YUP Patch.esp

79 4f DarNifiedUINV.esp

80 50 WMX-ArenovalisTextures.esp

81 51 The Mod Configuration Menu.esp

82 52 JIP Companions Command & Control.esp

83 53 The Town of Vice - A Gomorrah Overhaul.esp

84 54 The Weapon Mod Menu.esp

85 55 Universal Item Sorter.esp

86 56 Mojave Arsenal.esp

87 57 Crash on Earth.esp

88 58 Project Nevada - WMX.esp

89 59 PaintYourWeapon.esp

90 5a WMX-POPMerged.esp

91 5b MojaveExtended100.esp

92 5c TheCollector.esp

93 5d NukaCola-Ojo.esp

94 5e Book of Steel.esp

95 5f Paint Your Weapon - Honest Hearts Edition.esp

96 60 Project Nevada - EVE All DLC.esp

97 61 Project Nevada - Cyberware Additions.esp

98 62 CASM with MCM.esp

99 63 Steel.esp

100 64 DLC Weapon Integration - WMX.esp

101 65 Ragdolls.esp

102 66 MannequinNV.esp

103 67 FCOfix.esp

104 68 Asurah_reanimation.esp

105 69 DTDRAdder.esp

106 6a AsurahFixes.esp

107 6b Immersive Hit Reactions.esp

108 6c TfaT2.esp

109 6d Interior Lighting Overhaul - Ultimate Edition.esp

110 6e ILO - New Vegas Bounties II.esp

111 6f JIP Improved Recipe Menu.esp

112 70 ILO - New Vegas Bounties.esp

113 71 NCR Ranger Helmet Neck Cover.esp

114 72 CourierRangerArmorV2.esp

115 73 Tweak2.esp

116 74 TweaksandChanges.esp

117 75 Simple DLC Delay.esp

118 76 MassOverhaul.esp

119 77 DragsNPCOverhaul.esp

120 78 WEATHER RUDY ENB.esp

121 79 merged patch.esp

 

 

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If there is a problem with any JIP mod, check the "jip_ln_nvse.log" in the game root folder. Make sure you have the correct versions of required files. With the pace of the improvements to the "JIP LN NVSE Plugin", it is easy to fall behind if you don't track that plugin's update status.

 

Don't see any obvious conflict in that LO. Did you rebuild your "merged patch" after your last change to that LO (including any change to the order of mods)?

 

One thing I have noticed is that some mods which implement a "workbench", "campfire", etc. sometimes do not pick up all recipes added by plugins. Make sure you check with a "vanilla" version such as the workbench outside the Prospector Saloon in Goodsprings, etc. Also, remember that some recipes require a specific kind of "crafting bench".

 

Otherwise you will need to try the 'Mod Conflict Isolation' section of the wiki "Fallout NV Mod Conflict Troubleshooting" article.

 

-Dubious-

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