JoshuaMadoc Posted August 11, 2012 Share Posted August 11, 2012 As the title says, I can't seem to get weapon speed be implemented in-game, even though when I first started trying out Dawnguard, Weapon Speed and Attack Multiplier in CK did actually affect the attack rate. Even after starting a new game in another computer with no Quick Shot perk selected and no crossbow-related mod activated, all the crossbows I've tried all had the same reloading speed. What's going on? Is this a bug? A CK related issue? A game patch issue? Link to comment Share on other sites More sharing options...
JoshuaMadoc Posted August 12, 2012 Author Share Posted August 12, 2012 Aha, I found the cause. Somehow, a part of this mod is responsible for the issue, and that loading a savefile or starting a new game prior to the activation of this mod alleviates the problem with the crossbow's speeds. It seems to have only affected the new save in my other computer because I forgot to turn it off for testing purposes. I will do that later today to see if I'm right. In any case, this is most unfortunate, because I hesitate to not run this mod, as the variety of crossbows is one thing, but it's also another thing to admire for the mod author to add a leveled list for certain NPCs to carry crossbows. I've already tried to contact him in hopes of some answers, and while I wait for that, I guess this is something I may have to personally fix or rebuild from scratch. Link to comment Share on other sites More sharing options...
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