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Porting to FO4 help


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It's for personal use of course so please don't waste reply scroll space on copyrights or asset requests.

.esp/.esl, .bgsm and similar may be requested but assets like meshes, textures and sounds will be on you to acquire and convert for FO4.

Thank you for understanding.

Basically, i want to port over FO3 PA medic prototype and FONV OWB stealth suit prototype.

I need to move over the quest topics from geck to CK but am a little lost on how.

 

Started first with stealth suit mkII.

In gecks Quest that controls the suit voice there is that Topic tab that is missing in CK and i'm not sure where to recreate the data.
Searched a few tuts but not much relation found. Most point to Scene tab (to make a custom NPC) but i feel it's for a NPC that is being initiated via player interaction while the suit is being self controlled. Before i head into recreating the scripts from geck to papyrus, i want to finish the quest dialogue first, as i feel that one will be the hardest.

 

Any help appreciated!

 

Once done, i'll make a detailed guide how to port those over.

Edited by theimmersion
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