Durai Posted August 11, 2012 Share Posted August 11, 2012 Okay so long story short I made a mod for werewolves/vampire lords that activate when equipped/unequipped. The mod works fine on my computer, but when I gave them to my brother to use the amulets do nothing on transformation. Anything else I mod turns out fine (made non-enchanted Vampire Lord armor so he could put custom enchantments on it) but the amulets scripts don't seem to activate as they should. So now I need several volunteers to test out the amulets: http://www.mediafire.com/?toy9eih2jhoaact I've included everything I could think of to make the mod work. FYI, these were designed to be worn before the player is ever infected with Lycanthropy/Vampirism. As such when you equip them, your stats will automatically reduce. To fix them, use these functions: "Amulet of the Beast" (Vampire Lords) ModAV "Health" 100ModAV "DamageResist" 100ModAV "UnarmedDamage" 25 "Amulet of the Beast" (Werewolves) ModAV "Health" 100ModAV "DamageResist" 200ModAV "MagicResist" 35ModAV "UnarmedDamage" 25 Any help is appreciated guys! Link to comment Share on other sites More sharing options...
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