ZEAL0TWARRIOR Posted August 11, 2012 Share Posted August 11, 2012 So im making a spell that costs a certain item to cast. I have everything i want to do working mostly except for the removeitem fucntion in my script. Right now i can remove the item using game.getForm() but i would rather pass the information through using a form variable i create. problem is i dont know how to attach a property to a form object which tells it what item in the inventory to remove. Can anybody help? Link to comment Share on other sites More sharing options...
Ghaunadaur Posted August 11, 2012 Share Posted August 11, 2012 (edited) You only have to make a form property and then fill it with the item type you want to remove: Form Property ItemTORemove auto Then, you can call it in the RemoveItem function: Game.GetPlayer().RemoveItem(ItemToRemove, 1) Edit: Scratch the above, Form property will not work. Instead use a property depending on Item type, i.e. MiscObject or Weapon. Edited August 11, 2012 by Ghaunadaur Link to comment Share on other sites More sharing options...
ZEAL0TWARRIOR Posted August 12, 2012 Author Share Posted August 12, 2012 neeto. I didnt know you could do that. The wiki was not clear to me but now i see what it meant. Thanks for the help. Link to comment Share on other sites More sharing options...
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