DEADmetal Posted August 12, 2012 Share Posted August 12, 2012 How can i clone NPC's appearance and race from one to another? I'm using NPC Editor but it doesn't seem to have savable preference option so i could apply it on other NPC. In detail (not necessary info): My problem lies in wanting to change Jenassa's animations to those from mods. When i enable animation mod, every new (not encountered before) NPC uses new animations except from NPCs which i've encountered before, that is, Jenassa also. As a workaround, i've added new Jenasa in game, using NPC Editor but then i didn't manage to make her my follower. Then i've thought of using NPC Editor to make some other follower look exactly the same as Jenassa, have same voice and same AI package. So here i'm stuck again. Please help. Link to comment Share on other sites More sharing options...
DEADmetal Posted August 16, 2012 Author Share Posted August 16, 2012 Anyone?... Link to comment Share on other sites More sharing options...
Perraine Posted August 16, 2012 Share Posted August 16, 2012 Just open up Jenassa and then give her a different name and save it as a different file ...Changes to animations may not always work, if the game has data for that NPC stored in your save file, it will continue loading from that and not from the game files. There are several possible workarounds: Select the NPC whilst in the console and type "resurrect" (without quotes) ... Also you can try dismissing them from your service and move at least full 2 cells away from them: i.e leave them in Riften and fast travel to Markath and then go indoors as well, then save the game, reload and go back to your companion ... Might work. Link to comment Share on other sites More sharing options...
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