Gribbleshnibit8 Posted August 12, 2012 Share Posted August 12, 2012 I need the vice and the clamp model separated from the workbench. My efforts at doing it result in separated models that crash the GECK when I try to load them. Since I've no clue what I'm doing really, I have no idea what to do to attempt to fix the issue. So, just need someone to separate out the blue vice and clamp from the rest of the table, preferably with the little shadow part intact, but that's not a requirement. Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted August 13, 2012 Author Share Posted August 13, 2012 I managed to get them off and working in my game, thanks mostly to Google and a good night's sleep. However, I then realized that they lack Havok data. So I attempted to add my own, using a simple object and substituting my model for the original, which sort of works, but results in a weird patchy detection of the item when trying to activate it as an object in game. You can get the meshes here: Vice and Clamp. Link to comment Share on other sites More sharing options...
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