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[LE] Magic Effect Script help


Voberon

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Hi guys! So i am making sort of a training mod. The point is to modify actor values or something through actions, dialogues whatever. Im using magic effects and theres a little problem. Lets say it goes like this:

 

GlobalVariable Property blabla Auto
Event OnEffectStart(Actor akTarget, Actor akCaster)
Game.GetPlayer().ModActorValue("OneHanded", blabla.GetValue())
EndEvent
It works, but only once. If global property changes after the effect was applied, then nothing happens. So how would i update this or something. Removing my perks every time to recalculate seems like a pain in the...
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