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Animations too fast.


ShotGlockMF

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http://www.youtube.com/watch?v=uJXr1fqK_m8&feature=youtu.be

After the patches/downloading Dawnguard, my attacks are like this. This is from a new game I made.

Mod list:

http://puu.sh/R0zZ

http://puu.sh/R0A7

http://puu.sh/R0Ah

http://puu.sh/R0Al

 

When I go to get the attack speed I get 1.85, but if I set it to one it's just faster.

Anyone have any idea what it could be? It wasn't like this pre Dawnguard/patches and I had all these mods installed.

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Hi, re-post the video link, once videos are uploaded, Youtube takes around 10 minutes or so to put an official link.

 

http://www.youtube.com/watch?v=uJXr1fqK_m8&feature=plcp

Does this one work?

Also, another thing of note, when my character moves forwards and uses block, it doesn't bring his shield up. Or weapon or anything. It just slows down, but I am still blocking with no animation.

It works while standing still though.

Another thing I just noticed. I went inside the vampire castle and the vampires, when sitting at the table with the human meat on it, put their hands up to the meat, then back to their sides. They don't complete whatever they were doing. I tmight be a food thing. I will check taverns and such where people eat to see if it involves them as well.

Edited by ShotGlockMF
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Huh. that worked. Gonna re-enable mods and see which one it is. I have a feeling it will be SkyRe.

Yup. It's definitely SkyRe. I have some patches for it, I will disable those to see if it's just SkyRe or the patches, because I really really like SkyRe. Does anyone know if this is a feature of SkyRe?

Although SkyRe is not the thing screwing with my block animations. It still doesn't show the shield or weapon moving at all while moving while trying to block, though it works while standing still.

 

EDIT: Fixed. I used player.modav weaponspeedmult -0.75 (as it was 1.75 when I checked with player.getav weaponspeedmult)

 

Still have the problem of the shields not working correctly while walking though.

Edited by ShotGlockMF
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