RacerPlume Posted April 12, 2019 Share Posted April 12, 2019 Where are these? I'm attempting a script to detect when the Player swings a weapon. I've used GetSoundPlaying, and also Player->GetSoundPlaying for the following sounds. MissSwishSSwishMSwishLWeapon Swish But none of them return true when the Player swings a longsword, dagger or two-handed mace. Any ideas? I'm using the following script to test it. If ( Player->GetSoundPlaying "miss" == 1 )MessageBox, "Miss is playing."Endif Link to comment Share on other sites More sharing options...
Recommended Posts