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Weapon swing sounds


RacerPlume

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Where are these? I'm attempting a script to detect when the Player swings a weapon. I've used GetSoundPlaying, and also Player->GetSoundPlaying for the following sounds.

 

Miss

SwishS

SwishM

SwishL

Weapon Swish

 

But none of them return true when the Player swings a longsword, dagger or two-handed mace. Any ideas? I'm using the following script to test it.

 

If ( Player->GetSoundPlaying "miss" == 1 )
MessageBox, "Miss is playing."
Endif
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