enferfeu Posted August 13, 2012 Share Posted August 13, 2012 (edited) To begin, I am very new to these forums and to modding Skyrim in general, so if I placed this topic in the wrong section I am sorry. If you could tell me where such questions should go you will help me out a great deal in the future! =) I decided that I wanted Dawnstar to have a general goods store, so I created the "Frigid Goods" cell, connected it to a Dawnstar cell, created a merchant npc that was placed into the jobmerchant faction and new specific faction for the store (Dawnstargoodsfaction) I also created the merchant chest and connected it to the Dawnstargoodsfaction. My problem is that when I try to test the merchant, she just tells me that I'm not supposed to be here. When I placed her outside of her store/house she will trade like all the other merchant npcs. Basically, how do I make it okay for the player to enter this store for the times it is "open" Does anyone know what I missed?Thanks! Edited August 13, 2012 by enferfeu Link to comment Share on other sites More sharing options...
chop2332 Posted August 13, 2012 Share Posted August 13, 2012 It should be something to do with your door. Link to comment Share on other sites More sharing options...
enferfeu Posted August 13, 2012 Author Share Posted August 13, 2012 (edited) I thought the same thing actually, so I did some investigating into other shops and noticed that the door ownership was set to the merchant npc in those shops. I changed the door ownership in my new cell to the merchant npc but she still wants me to leave... =( Anything more specific? Edited August 13, 2012 by enferfeu Link to comment Share on other sites More sharing options...
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