Combine99 Posted April 14, 2019 Share Posted April 14, 2019 I am trying to make a new ability that increases the destruction damage spells do for a new race I made. I cannot seem to get it to work so far although it does show up in active effects section in game. What I did was I made a new spell effect: it's a value modifier constant effect,on selfassoc. item is "destruction power mod" ( same as the potion)base cost 0.5power affects: magnitude checked nothing else was used I tried making it a peak value modifier like the potion is but then it doesn't show up in active effects anymore so that can't be right. Can anyone help me get this mod working? I'd really appreciate it. Link to comment Share on other sites More sharing options...
thumbincubation Posted April 16, 2019 Share Posted April 16, 2019 It's been a while, so I can't say which settings I used or guarantee that it will help, or that you haven't already done everything the same way, but you're more than welcome to open this up and use whatever may work for you. https://www.nexusmods.com/skyrimspecialedition/mods/4263 Link to comment Share on other sites More sharing options...
Combine99 Posted April 16, 2019 Author Share Posted April 16, 2019 Cool, I'll take a look at how you did it, and see if I cant replicate the effect, thanks a bunch! Link to comment Share on other sites More sharing options...
thumbincubation Posted April 16, 2019 Share Posted April 16, 2019 You're welcome. I hope it helps. Link to comment Share on other sites More sharing options...
speedynl Posted April 17, 2019 Share Posted April 17, 2019 if you have dragonborn dlc, look in ck for dlc2 augm(search perk) they increase fire/frost/light spels, maybe you can learn from them, you can also increase the value of them to increase spell damage (sample my flames do 45 damage) Link to comment Share on other sites More sharing options...
Combine99 Posted April 18, 2019 Author Share Posted April 18, 2019 (edited) I do indeed but I was kind of hoping to keep this one DLC free, thanks for the reply though. I'll keep it in mind as in option. Edited April 18, 2019 by Combine99 Link to comment Share on other sites More sharing options...
Combine99 Posted April 18, 2019 Author Share Posted April 18, 2019 BY JOVE I THINK I'VE GOT IT!!! It turns out all I was missing was the flags for "no Duration" "no Area" and "recover". The first two make sense since it lasts forever, and is only effects me but recover gave me a little trouble as I'll never recover from the effect but the mod would not work without it. Anyhow thank you Thumbincubation for the very helpful example and thank you both for your support. Link to comment Share on other sites More sharing options...
thumbincubation Posted April 19, 2019 Share Posted April 19, 2019 You're very welcome. Glad you got it working. Link to comment Share on other sites More sharing options...
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